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Dive report

Futtbuck | Reloaded

Online 98.167.50.240:28015 checked 10m ago

moddedoxide
Drop in
1/ 10 players now 10% full
07-day averagepeak 3
#5,887ranktop 27%
3d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeak
00.250.50.75104:0013:0022:0007:0016:0001:00

Hourly average and peak, UTC.

Server performance

05010015020004:0013:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k15 Oct16 Oct17 Oct18 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does Futtbuck | Reloaded appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Futtbuck | Reloaded are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on Futtbuck | Reloaded?

Futtbuck | Reloaded's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): It holds 10 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): It's on build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

About the server

What's the performance like on Futtbuck | Reloaded?

The last 48 hours saw an average of 143 server fps, never dropping below 115. At its peak it carried 71,582 entities, including buildings and deployables. 2,780 MB was the highest memory it used. A climbing entity count together with low fps is what feels like lag to players.

Where can you find Futtbuck | Reloaded?

No region comes from Futtbuck | Reloaded. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 98.167.50.240:28015.

Is Futtbuck | Reloaded up, and how often does it stay online?

Futtbuck | Reloaded is live as of this check. According to its reported uptime, the last restart was about 40 hours ago. In the last full 2 days, 44 of 48 hours were online, 92% uptime. 15 October 2026 is when Rust Going Deep first saw it.

What is the Rust version for Futtbuck | Reloaded?

Rust network protocol 2634 and build 167781 is what Futtbuck | Reloaded runs, on Linux. The protocol must match to join; Steam will update your game.

Wipe details

When does Futtbuck | Reloaded wipe?

Too few wipes are on record for Futtbuck | Reloaded to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 3 days 2 hours ago.

Settings and map

What settings and rules have been applied to Futtbuck | Reloaded?

The name of Futtbuck | Reloaded contains no gather rate. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running here. VAC is on: Valve's anti-cheat is active.

Which map is active on Futtbuck | Reloaded?

The map on Futtbuck | Reloaded is procedural and size 3,500, generated by the game with seed 1234567. RustMaps can display it from this page because the same size and seed yield the same map.

Player count

Is Futtbuck | Reloaded busy?

Out of 10 slots, 1 are filled on Futtbuck | Reloaded right now. The seven-day average is 0 players, with a peak of 3. Over the last 48 hours, 05:00 UTC drew the most players, 1 on average.

What's Futtbuck | Reloaded's rank among Rust servers?

For player hours in the last seven days, Futtbuck | Reloaded ranks #5,887, within the top 27% of ranked servers.

How to join

How do you get into Futtbuck | Reloaded?

Open Rust and press F1, then type client.connect 98.167.50.240:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp10
Max players It holds 10 players.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167781
Build It's on build 167781.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code It has no region code.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The Modded category fits: plugins or settings are in play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.