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Dive report

Name of Server as Shown on the Client Server List

Offline 98.186.220.253:28015 checked 2d ago

moddedoxide
Drop in
0/ 10 players now 0% full
07-day averagepeak –
#15,995ranktop 70%
6d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Nov2 Nov3 Nov4 Nov

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Name of Server as Shown on the Client Server List appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Name of Server as Shown on the Client Server List are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on Name of Server as Shown on the Client Server List?

The server browser shows these tags for Name of Server as Shown on the Client Server List: gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): It holds 10 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): This server runs game protocol 2635, so your game must match that version to join; cs168909 (Build): This server runs build 168909; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server details

What's the location of Name of Server as Shown on the Client Server List?

Name of Server as Shown on the Client Server List does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 98.186.220.253:28015.

What's the uptime like for Name of Server as Shown on the Client Server List?

Name of Server as Shown on the Client Server List is down at the moment; it was last up 2 days 22 hours ago. In the last full 2 days, 0 of 48 hours were online, 0% uptime. The first sighting by Rust Going Deep was on 1 November 2026.

What Rust version is Name of Server as Shown on the Client Server List on?

On Windows, Name of Server as Shown on the Client Server List runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe schedule

When does Name of Server as Shown on the Client Server List wipe?

Too few wipes are on record for Name of Server as Shown on the Client Server List to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 6 days 14 hours is how long ago this world came into being.

Settings and map

What settings and rules have been applied to Name of Server as Shown on the Client Server List?

Its name does not state a gather rate for Name of Server as Shown on the Client Server List. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it as Modded. You will find Oxide plugins installed. VAC is on: Valve's anti-cheat is active.

Which map is active on Name of Server as Shown on the Client Server List?

The map on Name of Server as Shown on the Client Server List is procedural, made by the game.

Population

What's the population like on Name of Server as Shown on the Client Server List?

Right now Name of Server as Shown on the Client Server List is offline, with its last appearance 2 days 22 hours ago. Across the last seven days, the typical count has been 0 players.

What's Name of Server as Shown on the Client Server List's rank among Rust servers?

For player hours in the last seven days, Name of Server as Shown on the Client Server List ranks #15,995, within the top 70% of ranked servers.

How to join

What's the way to join Name of Server as Shown on the Client Server List?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 98.186.220.253:28015.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp10
Max players It holds 10 players.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol This server runs game protocol 2635, so your game must match that version to join.
cs168909
Build This server runs build 168909.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code No region is set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.