Name of Server as Shown on the Client Server List
Offline 98.186.222.73:28015 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 01:38 UTC5d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 197/ 400
- 147/ 225
- 130/ 100
- 203/ 1000
- 16/ 700
Quick answers
Tags and search
Where does Name of Server as Shown on the Client Server List appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Name of Server as Shown on the Client Server List: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on Name of Server as Shown on the Client Server List?
gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): It holds 10 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs166586 (Build): It's on build 166586; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play — that is the tag list Name of Server as Shown on the Client Server List puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
What's the location of Name of Server as Shown on the Client Server List?
Name of Server as Shown on the Client Server List does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 98.186.222.73:28015.
How reliable is Name of Server as Shown on the Client Server List?
Name of Server as Shown on the Client Server List is down at the moment; it was last up 5 days 6 hours ago. It was up 0% of the time over the last full 4 days, 0 of 96 hours. The first sighting by Rust Going Deep was on 13 October 2026.
What Rust version is Name of Server as Shown on the Client Server List on?
On Windows, Name of Server as Shown on the Client Server List runs Rust network protocol 2634 and build 166586. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe schedule
How often does Name of Server as Shown on the Client Server List wipe?
Name of Server as Shown on the Client Server List's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 5 days 6 hours is how long ago this world came into being.
What happens on wipe day at Name of Server as Shown on the Client Server List?
The average peak across recent wipes is 1 players. The peak crowd on the latest wipe came 0 hours in.
Map and rules
What settings are in place on Name of Server as Shown on the Client Server List?
The name of Name of Server as Shown on the Client Server List contains no gather rate. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is active.
Which map is active on Name of Server as Shown on the Client Server List?
Name of Server as Shown on the Client Server List uses a game-generated procedural map.
Player count
Is Name of Server as Shown on the Client Server List busy?
The last sighting of Name of Server as Shown on the Client Server List was 5 days 6 hours ago; it is offline right now. For the past week, players averaged 0 with a high of 1.
What position does Name of Server as Shown on the Client Server List hold in the server rankings?
Over the last seven days, Name of Server as Shown on the Client Server List is #14,798 by player hours, among the top 67% of all ranked servers.
Join info
What's the way to join Name of Server as Shown on the Client Server List?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 98.186.222.73:28015.