Skip to the content
Dive report

Czar's Test Site

Offline 98.192.201.112:28015 checked 9d ago

moddedoxide
Drop in
1/ 10 players now 10% full
07-day averagepeak –
#13,628ranktop 62%
13d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep6 Oct11 Oct16 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap8.9 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Mon 5 OctSat 26 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 01:46 UTC13d ago 1 – running 0
Sat 26 Sep, 04:04 UTC21d ago 0 – 8.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does Czar's Test Site appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Czar's Test Site: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on Czar's Test Site?

The server browser shows these tags for Czar's Test Site: gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167231 (Build): The build number is 167231; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

About the server

Where can you find Czar's Test Site?

No region comes from Czar's Test Site. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 98.192.201.112:28015.

What's the uptime like for Czar's Test Site?

The server Czar's Test Site is not reachable at the moment; the last sighting was 9 days ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. Rust Going Deep has had it on record since 17 September 2026.

What Rust version is Czar's Test Site on?

Rust network protocol 2634 and build 167231 is what Czar's Test Site runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe details

When does Czar's Test Site wipe?

Czar's Test Site's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 13 days 1 hours is how long ago this world came into being.

What happens on wipe day at Czar's Test Site?

The average peak across recent wipes is 0 players. 1 hours after the latest wipe started, the crowd hit its peak.

Map and rules

What settings are in place on Czar's Test Site?

The name of Czar's Test Site contains no gather rate. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running here. VAC, Valve's anti-cheat, is enabled.

What's the map on Czar's Test Site?

The map on Czar's Test Site is procedural and size 4,250, generated by the game with seed 2034431724. RustMaps can display it from this page because the same size and seed yield the same map.

Population

Is Czar's Test Site busy?

Czar's Test Site was last seen 9 days ago and is offline as you read this.

Where does Czar's Test Site sit in the rankings?

Over the last seven days, Czar's Test Site is #13,628 by player hours, among the top 62% of all ranked servers.

Getting in

How do you get into Czar's Test Site?

To join, open Rust, hit F1, and enter client.connect 98.192.201.112:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp10
Max players The slot count is 10.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167231
Build The build number is 167231.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.