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Dive report

Watkins Rust server | Powered by Electro

Online 98.97.32.66:28015 checked 9m ago

moddedoxide
Drop in
0/ 15 players now 0% full
07-day averagepeak –
#15,861ranktop 72%
12d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeak
0123406:0015:0000:0010:0019:0004:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct16 Oct17 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Watkins Rust server | Powered by Electro appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Watkins Rust server | Powered by Electro are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What's the meaning of the tags on Watkins Rust server | Powered by Electro?

gmrust (Game mode): This is the standard Rust survival experience; mp15 (Max players): It holds 15 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166652 (Build): The build number is 166652; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category fits: plugins or settings are in play — that is the tag list Watkins Rust server | Powered by Electro puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

About the server

What's the location of Watkins Rust server | Powered by Electro?

Watkins Rust server | Powered by Electro does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 98.97.32.66:28015.

Is Watkins Rust server | Powered by Electro up, and how often does it stay online?

Watkins Rust server | Powered by Electro is live as of this check. It was up 100% of the time over the last full 2 days, 48 of 48 hours. Rust Going Deep has had it on record since 15 October 2026.

What Rust version is Watkins Rust server | Powered by Electro on?

The version on Watkins Rust server | Powered by Electro is Rust network protocol 2634 and build 166652, on Linux. Steam handles the update; you just need your game on the matching protocol to join.

Wipe schedule

How often does Watkins Rust server | Powered by Electro wipe?

Watkins Rust server | Powered by Electro's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 12 days 4 hours is how long ago this world came into being.

Rules and settings

What settings and rules have been applied to Watkins Rust server | Powered by Electro?

No gather rate appears in the name of Watkins Rust server | Powered by Electro. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it as Modded. You will find Oxide plugins installed. VAC is on: Valve's anti-cheat is active.

What's the map on Watkins Rust server | Powered by Electro?

A procedural map, generated by the game, is in play on Watkins Rust server | Powered by Electro.

Population

How many players are on Watkins Rust server | Powered by Electro?

Out of 15 slots, 0 are filled on Watkins Rust server | Powered by Electro right now. Across the last seven days, the typical count has been 0 players.

What's Watkins Rust server | Powered by Electro's rank among Rust servers?

For player hours in the last seven days, Watkins Rust server | Powered by Electro ranks #15,861, within the top 72% of ranked servers.

Getting in

What's the way to join Watkins Rust server | Powered by Electro?

Open Rust and press F1, then type client.connect 98.97.32.66:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp15,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp15
Max players It holds 15 players.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol To join, your game has to be on protocol 2634.
cs166652
Build The build number is 166652.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code It has no region code.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The Modded category fits: plugins or settings are in play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.