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Dive report

Watkins Rust server | Powered by Electro

Offline 98.97.33.119:28015 checked 25d ago

moddedoxide
Drop in
0/ 15 players now 0% full
07-day averagepeak –
#15,512ranktop 67%
43d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep25 Sep27 Sep29 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does Watkins Rust server | Powered by Electro appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Watkins Rust server | Powered by Electro are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on Watkins Rust server | Powered by Electro?

The server browser shows these tags for Watkins Rust server | Powered by Electro: gmrust (Game mode): This is the standard Rust survival experience; mp15 (Max players): There are 15 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs164530 (Build): The build number is 164530; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server info

Where can you find Watkins Rust server | Powered by Electro?

No region comes from Watkins Rust server | Powered by Electro. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 98.97.33.119:28015.

How reliable is Watkins Rust server | Powered by Electro?

Right now Watkins Rust server | Powered by Electro is offline, having last been seen 25 days 20 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. 19 September 2026 is when Rust Going Deep first saw it.

What is the Rust version for Watkins Rust server | Powered by Electro?

On Linux, Watkins Rust server | Powered by Electro runs Rust network protocol 2633 and build 164530. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe details

What schedule does Watkins Rust server | Powered by Electro follow for wipes?

Too few wipes are on record for Watkins Rust server | Powered by Electro to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 43 days 9 hours is how long ago this world came into being.

Rules and settings

What settings and rules have been applied to Watkins Rust server | Powered by Electro?

Its name does not state a gather rate for Watkins Rust server | Powered by Electro. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Oxide. The server runs Valve's anti-cheat, VAC.

What's the map on Watkins Rust server | Powered by Electro?

The map on Watkins Rust server | Powered by Electro is procedural, made by the game.

Population

Is Watkins Rust server | Powered by Electro busy?

Right now Watkins Rust server | Powered by Electro is offline, with its last appearance 25 days 20 hours ago.

Where does Watkins Rust server | Powered by Electro sit in the rankings?

For player hours in the last seven days, Watkins Rust server | Powered by Electro ranks #15,512, within the top 67% of ranked servers.

Join info

What's the process to join Watkins Rust server | Powered by Electro?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 98.97.33.119:28015.

What each one means

Server tags

Published as mp15,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp15
Max players There are 15 slots on this server.
ts8
Group limit It uses the default team limit: 8.
v2633
Protocol The protocol is 2633; a different version won't get you in.
cs164530
Build The build number is 164530.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code No region is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.