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Dive report

Watkins Rust server | Powered by Electro

Offline 98.97.34.207:28015 checked 4d ago

moddedoxide
Drop in
0/ 15 players now 0% full
07-day averagepeak –
#15,960ranktop 70%
29d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k31 Oct1 Nov2 Nov3 Nov4 Nov

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Watkins Rust server | Powered by Electro appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Watkins Rust server | Powered by Electro are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What's the meaning of the tags on Watkins Rust server | Powered by Electro?

The server browser shows these tags for Watkins Rust server | Powered by Electro: gmrust (Game mode): Survival, as standard Rust does it; mp15 (Max players): The slot count is 15; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The protocol is 2635; a different version won't get you in; cs168909 (Build): The build number is 168909; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server info

Where can you find Watkins Rust server | Powered by Electro?

There is no published region for Watkins Rust server | Powered by Electro. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 98.97.34.207:28015.

Is Watkins Rust server | Powered by Electro up, and how often does it stay online?

Watkins Rust server | Powered by Electro is down at the moment; it was last up 4 days 8 hours ago. In the last full 3 days, 0 of 72 hours were online, 0% uptime. 31 October 2026 is when Rust Going Deep first saw it.

What is the Rust version for Watkins Rust server | Powered by Electro?

On Linux, Watkins Rust server | Powered by Electro runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe info

What schedule does Watkins Rust server | Powered by Electro follow for wipes?

Too few wipes are on record for Watkins Rust server | Powered by Electro to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 29 days 14 hours ago.

Rules and settings

What settings and rules have been applied to Watkins Rust server | Powered by Electro?

Its name does not state a gather rate for Watkins Rust server | Powered by Electro. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser puts it under Modded, as plugins or settings alter the game. Oxide plugins are running here. VAC is on: Valve's anti-cheat is active.

Which map is active on Watkins Rust server | Powered by Electro?

A procedural map, generated by the game, is in play on Watkins Rust server | Powered by Electro.

Population

Is Watkins Rust server | Powered by Electro busy?

The last sighting of Watkins Rust server | Powered by Electro was 4 days 8 hours ago; it is offline right now. The seven-day average for players here is 0.

Where does Watkins Rust server | Powered by Electro sit in the rankings?

For player hours in the last seven days, Watkins Rust server | Powered by Electro ranks #15,960, within the top 70% of ranked servers.

Join info

What's the process to join Watkins Rust server | Powered by Electro?

To join, open Rust, hit F1, and enter client.connect 98.97.34.207:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp15,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp15
Max players The slot count is 15.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol The protocol is 2635; a different version won't get you in.
cs168909
Build The build number is 168909.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code It has no region code.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.