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Dive report

Watkins Rust server | Powered by Electro

Offline 98.97.35.26:28015 checked 4d ago

moddedoxide
Drop in
0/ 15 players now 0% full
07-day averagepeak –
#15,960ranktop 70%
29d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Oct31 Oct1 Nov2 Nov3 Nov4 Nov

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Watkins Rust server | Powered by Electro appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Watkins Rust server | Powered by Electro are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What's the meaning of the tags on Watkins Rust server | Powered by Electro?

The server browser shows these tags for Watkins Rust server | Powered by Electro: gmrust (Game mode): This is the standard Rust survival experience; mp15 (Max players): It holds 15 players; ts8 (Group limit): It uses the default team limit: 8; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): This server runs build 168909; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

About the server

What's the location of Watkins Rust server | Powered by Electro?

Watkins Rust server | Powered by Electro does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 98.97.35.26:28015.

Is Watkins Rust server | Powered by Electro up, and how often does it stay online?

Right now Watkins Rust server | Powered by Electro is offline, having last been seen 4 days 9 hours ago. It was up 7% of the time over the last full 4 days, 7 of 96 hours. Rust Going Deep has had it on record since 30 October 2026.

What Rust version is Watkins Rust server | Powered by Electro on?

On Linux, Watkins Rust server | Powered by Electro runs Rust network protocol 2635 and build 168909. Steam handles the update; you just need your game on the matching protocol to join.

Wipe schedule

What schedule does Watkins Rust server | Powered by Electro follow for wipes?

The wipes recorded for Watkins Rust server | Powered by Electro are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 29 days 14 hours.

Settings and map

What settings and rules have been applied to Watkins Rust server | Powered by Electro?

No gather rate appears in the name of Watkins Rust server | Powered by Electro. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it as Modded. Oxide plugins are running here. The server runs Valve's anti-cheat, VAC.

What's the map on Watkins Rust server | Powered by Electro?

A procedural map, generated by the game, is in play on Watkins Rust server | Powered by Electro.

Player count

Is Watkins Rust server | Powered by Electro busy?

The last sighting of Watkins Rust server | Powered by Electro was 4 days 9 hours ago; it is offline right now. Over the past week it has drawn 0 players on average.

What position does Watkins Rust server | Powered by Electro hold in the server rankings?

For player hours in the last seven days, Watkins Rust server | Powered by Electro ranks #15,960, within the top 70% of ranked servers.

How to join

What's the process to join Watkins Rust server | Powered by Electro?

Open Rust and press F1, then type client.connect 98.97.35.26:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp15,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp15
Max players It holds 15 players.
ts8
Group limit It uses the default team limit: 8.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build This server runs build 168909.
ptrak
Networking Standard RakNet networking.
$r?
Region code It has no region code.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.