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Dive report

Watkins Rust server | Powered by Electro

Offline 98.97.35.97:28015 checked 5d ago

moddedoxide
Drop in
0/ 15 players now 0% full
07-day averagepeak –
#15,960ranktop 70%
29d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Oct29 Oct31 Oct1 Nov3 Nov4 Nov

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does Watkins Rust server | Powered by Electro appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Watkins Rust server | Powered by Electro are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on Watkins Rust server | Powered by Electro?

Watkins Rust server | Powered by Electro's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp15 (Max players): The slot count is 15; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): This server runs build 168909; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server details

Where can you find Watkins Rust server | Powered by Electro?

Watkins Rust server | Powered by Electro does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 98.97.35.97:28015.

What's the uptime like for Watkins Rust server | Powered by Electro?

Right now Watkins Rust server | Powered by Electro is offline, having last been seen 5 days 12 hours ago. In the last full 6 days, 28 of 144 hours were online, 19% uptime. Rust Going Deep has had it on record since 28 October 2026.

What Rust version is Watkins Rust server | Powered by Electro on?

Rust network protocol 2635 and build 168909 is what Watkins Rust server | Powered by Electro runs, on Linux. The protocol must match to join; Steam will update your game.

Wipe schedule

When does Watkins Rust server | Powered by Electro wipe?

Too few wipes are on record for Watkins Rust server | Powered by Electro to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 29 days 14 hours.

Settings and map

Which rules and settings is Watkins Rust server | Powered by Electro running?

Its name does not state a gather rate for Watkins Rust server | Powered by Electro. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it as Modded. Oxide plugins are running here. VAC is on: Valve's anti-cheat is active.

Which map is active on Watkins Rust server | Powered by Electro?

The map on Watkins Rust server | Powered by Electro is procedural, made by the game.

Population

Is Watkins Rust server | Powered by Electro busy?

Right now Watkins Rust server | Powered by Electro is offline, with its last appearance 5 days 12 hours ago. Across the last seven days, the typical count has been 0 players.

Where does Watkins Rust server | Powered by Electro sit in the rankings?

Over the last seven days, Watkins Rust server | Powered by Electro is #15,960 by player hours, among the top 70% of all ranked servers.

Join info

What's the process to join Watkins Rust server | Powered by Electro?

Open Rust and press F1, then type client.connect 98.97.35.97:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp15,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp15
Max players The slot count is 15.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build This server runs build 168909.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.