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Dive report

Watkins Rust server | Powered by Electro

Offline 98.97.37.153:28015 checked 29d ago

moddedoxide
Drop in
0/ 15 players now 0% full
07-day averagepeak –
#15,428rankno region published
43d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does Watkins Rust server | Powered by Electro appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Watkins Rust server | Powered by Electro are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What's the meaning of the tags on Watkins Rust server | Powered by Electro?

Watkins Rust server | Powered by Electro's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp15 (Max players): It holds 15 players; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs164530 (Build): The build number is 164530; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

About the server

What location is Watkins Rust server | Powered by Electro in?

Watkins Rust server | Powered by Electro does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 98.97.37.153:28015.

Is Watkins Rust server | Powered by Electro up, and how often does it stay online?

Right now Watkins Rust server | Powered by Electro is offline, having last been seen 29 days 17 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. Rust Going Deep has had it on record since 17 September 2026.

What is the Rust version for Watkins Rust server | Powered by Electro?

The version on Watkins Rust server | Powered by Electro is Rust network protocol 2633 and build 164530, on Linux. The protocol must match to join; Steam will update your game.

Wipe schedule

What schedule does Watkins Rust server | Powered by Electro follow for wipes?

Too few wipes are on record for Watkins Rust server | Powered by Electro to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 43 days 4 hours is how long ago this world came into being.

Rules and settings

What settings and rules have been applied to Watkins Rust server | Powered by Electro?

Its name does not state a gather rate for Watkins Rust server | Powered by Electro. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. In the server browser it sits under Modded, where plugins or settings change the game. You will find Oxide plugins installed. The server runs Valve's anti-cheat, VAC.

Which map is active on Watkins Rust server | Powered by Electro?

The map on Watkins Rust server | Powered by Electro is procedural, made by the game.

Population

Is Watkins Rust server | Powered by Electro busy?

Watkins Rust server | Powered by Electro was last seen 29 days 17 hours ago and is offline as you read this.

Where does Watkins Rust server | Powered by Electro sit in the rankings?

Over the last seven days, Watkins Rust server | Powered by Electro is #15,428 by player hours, among the top – of all ranked servers.

How to join

How do you get into Watkins Rust server | Powered by Electro?

Open Rust and press F1, then type client.connect 98.97.37.153:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp15,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp15
Max players It holds 15 players.
ts8
Group limit The default team size of 8 applies here.
v2633
Protocol This server runs game protocol 2633, so your game must match that version to join.
cs164530
Build The build number is 164530.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.