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Dive report

Watkins Rust server | Powered by Electro

Offline 98.97.38.157:28015 checked 24d ago

moddedoxide
Drop in
0/ 15 players now 0% full
07-day averagepeak –
#15,491ranktop 69%
43d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep24 Sep25 Sep27 Sep28 Sep30 Sep

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Watkins Rust server | Powered by Electro appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Watkins Rust server | Powered by Electro: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What's the meaning of the tags on Watkins Rust server | Powered by Electro?

gmrust (Game mode): Survival, as standard Rust does it; mp15 (Max players): The slot count is 15; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs164530 (Build): It's on build 164530; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play — that is the tag list Watkins Rust server | Powered by Electro puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server details

What's the location of Watkins Rust server | Powered by Electro?

No region comes from Watkins Rust server | Powered by Electro. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 98.97.38.157:28015.

How reliable is Watkins Rust server | Powered by Electro?

Watkins Rust server | Powered by Electro is down at the moment; it was last up 24 days 22 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. The first sighting by Rust Going Deep was on 22 September 2026.

What is the Rust version for Watkins Rust server | Powered by Electro?

On Linux, Watkins Rust server | Powered by Electro runs Rust network protocol 2633 and build 164530. The protocol must match to join; Steam will update your game.

Wipe info

What schedule does Watkins Rust server | Powered by Electro follow for wipes?

Too few wipes are on record for Watkins Rust server | Powered by Electro to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 43 days 10 hours ago.

Settings and map

Which rules and settings is Watkins Rust server | Powered by Electro running?

No gather rate appears in the name of Watkins Rust server | Powered by Electro. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running here. The server runs Valve's anti-cheat, VAC.

Which map is active on Watkins Rust server | Powered by Electro?

The map on Watkins Rust server | Powered by Electro is procedural, made by the game.

Player count

How many players are on Watkins Rust server | Powered by Electro?

The last sighting of Watkins Rust server | Powered by Electro was 24 days 22 hours ago; it is offline right now.

What position does Watkins Rust server | Powered by Electro hold in the server rankings?

Over the last seven days, Watkins Rust server | Powered by Electro is #15,491 by player hours, among the top 69% of all ranked servers.

Getting in

How do you get into Watkins Rust server | Powered by Electro?

To join, open Rust, hit F1, and enter client.connect 98.97.38.157:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp15,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp15
Max players The slot count is 15.
ts8
Group limit It uses the default team limit: 8.
v2633
Protocol This server runs game protocol 2633, so your game must match that version to join.
cs164530
Build It's on build 164530.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code No region is set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The Modded category fits: plugins or settings are in play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.