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Dive report

Watkins Rust server | Powered by Electro

Online 98.97.38.230:28015 checked 1m ago

moddedoxide
Drop in
0/ 15 players now 0% full
07-day averagepeak –
#15,995ranktop 70%
29d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeak
0123416:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k31 Oct1 Nov2 Nov3 Nov4 Nov

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does Watkins Rust server | Powered by Electro appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Watkins Rust server | Powered by Electro: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on Watkins Rust server | Powered by Electro?

The server browser shows these tags for Watkins Rust server | Powered by Electro: gmrust (Game mode): This is the standard Rust survival experience; mp15 (Max players): It holds 15 players; ts8 (Group limit): It uses the default team limit: 8; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): The build number is 168909; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server info

What location is Watkins Rust server | Powered by Electro in?

No region comes from Watkins Rust server | Powered by Electro. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 98.97.38.230:28015.

How reliable is Watkins Rust server | Powered by Electro?

Watkins Rust server | Powered by Electro is live as of this check. In the last full 3 days, 72 of 72 hours were online, 100% uptime. 31 October 2026 is when Rust Going Deep first saw it.

What Rust version is Watkins Rust server | Powered by Electro on?

Rust network protocol 2635 and build 168909 is what Watkins Rust server | Powered by Electro runs, on Linux. Steam handles the update; you just need your game on the matching protocol to join.

Wipe info

When does Watkins Rust server | Powered by Electro wipe?

The wipes recorded for Watkins Rust server | Powered by Electro are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 29 days 14 hours.

Settings and map

What settings and rules have been applied to Watkins Rust server | Powered by Electro?

No gather rate appears in the name of Watkins Rust server | Powered by Electro. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is active.

What's the map on Watkins Rust server | Powered by Electro?

Watkins Rust server | Powered by Electro uses a game-generated procedural map.

Player stats

Is Watkins Rust server | Powered by Electro busy?

Watkins Rust server | Powered by Electro is holding 0 players on its 15 slots at the moment. Across the last seven days, the typical count has been 0 players.

What position does Watkins Rust server | Powered by Electro hold in the server rankings?

Over the last seven days, Watkins Rust server | Powered by Electro is #15,995 by player hours, among the top 70% of all ranked servers.

Join info

What's the process to join Watkins Rust server | Powered by Electro?

Open Rust and press F1, then type client.connect 98.97.38.230:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp15,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp15
Max players It holds 15 players.
ts8
Group limit It uses the default team limit: 8.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build The build number is 168909.
ptrak
Networking Standard RakNet networking.
$r?
Region code No region is set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.