THOR
Offline 98.97.38.6:28015 checked 13d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 0/ 50
- 206/ 500
- 123/ 100
- 189/ 225
- 445/ 700
- 103/ 700
Quick answers
Tags and filters
Where does THOR appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include THOR: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags on THOR?
THOR's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp15 (Max players): The slot count is 15; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): This server runs build 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set; ^z (Modded): Plugins or settings make changes, so it's listed as Modded; ^y (Carbon): This server relies on Carbon for plugins. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
What's the location of THOR?
There is no published region for THOR. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 98.97.38.6:28015.
What's the uptime like for THOR?
Right now THOR is offline, having last been seen 13 days 13 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. 20 October 2026 is when Rust Going Deep first saw it.
What Rust version is THOR on?
The version on THOR is Rust network protocol 2634 and build 167781, on Linux. The protocol must match to join; Steam will update your game.
Wipe details
What schedule does THOR follow for wipes?
Too few wipes are on record for THOR to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 16 days 14 hours is how long ago this world came into being.
Map and rules
Which rules and settings is THOR running?
The name of THOR contains no gather rate. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. You will find Carbon plugins installed. The server runs Valve's anti-cheat, VAC.
What's the map on THOR?
THOR uses a game-generated procedural map.
Player count
How many players are on THOR?
THOR was last seen 13 days 13 hours ago and is offline as you read this.
What's THOR's rank among Rust servers?
Over the last seven days, THOR is #15,353 by player hours, among the top 69% of all ranked servers.
How to join
What's the way to join THOR?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 98.97.38.6:28015.