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Dive report

Watkins Rust server | Powered by Electro

Offline 98.97.39.131:28015 checked 15d ago

moddedoxide
Drop in
0/ 15 players now 0% full
07-day averagepeak –
#15,347ranktop 70%
29d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct22 Oct24 Oct25 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does Watkins Rust server | Powered by Electro appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Watkins Rust server | Powered by Electro: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on Watkins Rust server | Powered by Electro?

Watkins Rust server | Powered by Electro's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp15 (Max players): It holds 15 players; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs166652 (Build): This server runs build 166652; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it's listed as Modded. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server details

Where can you find Watkins Rust server | Powered by Electro?

Watkins Rust server | Powered by Electro does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 98.97.39.131:28015.

What's the uptime like for Watkins Rust server | Powered by Electro?

Watkins Rust server | Powered by Electro is down at the moment; it was last up 15 days 4 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. The first sighting by Rust Going Deep was on 19 October 2026.

What Rust version is Watkins Rust server | Powered by Electro on?

The version on Watkins Rust server | Powered by Electro is Rust network protocol 2634 and build 166652, on Linux. The protocol must match to join; Steam will update your game.

Wipe schedule

How often does Watkins Rust server | Powered by Electro wipe?

The wipes recorded for Watkins Rust server | Powered by Electro are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 29 days 15 hours ago.

Settings and map

Which rules and settings is Watkins Rust server | Powered by Electro running?

No gather rate appears in the name of Watkins Rust server | Powered by Electro. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser puts it under Modded, as plugins or settings alter the game. You will find Oxide plugins installed. The server runs Valve's anti-cheat, VAC.

Which map is active on Watkins Rust server | Powered by Electro?

A procedural map, generated by the game, is in play on Watkins Rust server | Powered by Electro.

Player stats

What's the population like on Watkins Rust server | Powered by Electro?

The last sighting of Watkins Rust server | Powered by Electro was 15 days 4 hours ago; it is offline right now.

What position does Watkins Rust server | Powered by Electro hold in the server rankings?

Over the last seven days, Watkins Rust server | Powered by Electro is #15,347 by player hours, among the top 70% of all ranked servers.

Join info

How do you get into Watkins Rust server | Powered by Electro?

Open Rust and press F1, then type client.connect 98.97.39.131:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp15,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp15
Max players It holds 15 players.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs166652
Build This server runs build 166652.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code No region is set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.