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Dive report

Watkins Rust server | Powered by Electro

Offline 98.97.39.68:28015 checked 4d ago

moddedoxide
Drop in
0/ 15 players now 0% full
07-day averagepeak –
#15,995ranktop 70%
29d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k31 Oct1 Nov2 Nov3 Nov4 Nov

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does Watkins Rust server | Powered by Electro appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Watkins Rust server | Powered by Electro are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on Watkins Rust server | Powered by Electro?

gmrust (Game mode): Survival, as standard Rust does it; mp15 (Max players): There are 15 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): This server runs game protocol 2635, so your game must match that version to join; cs168909 (Build): This server runs build 168909; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded — that is the tag list Watkins Rust server | Powered by Electro puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server details

Where can you find Watkins Rust server | Powered by Electro?

There is no published region for Watkins Rust server | Powered by Electro. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 98.97.39.68:28015.

What's the uptime like for Watkins Rust server | Powered by Electro?

Watkins Rust server | Powered by Electro is down at the moment; it was last up 4 days 4 hours ago. It was up 0% of the time over the last full 3 days, 0 of 72 hours. 31 October 2026 is when Rust Going Deep first saw it.

What Rust version is Watkins Rust server | Powered by Electro on?

On Linux, Watkins Rust server | Powered by Electro runs Rust network protocol 2635 and build 168909. Steam handles the update; you just need your game on the matching protocol to join.

Wipe info

How often does Watkins Rust server | Powered by Electro wipe?

Too few wipes are on record for Watkins Rust server | Powered by Electro to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 29 days 15 hours.

Rules and settings

What settings are in place on Watkins Rust server | Powered by Electro?

The name of Watkins Rust server | Powered by Electro contains no gather rate. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.

What's the map on Watkins Rust server | Powered by Electro?

Watkins Rust server | Powered by Electro uses a game-generated procedural map.

Population

How many players are on Watkins Rust server | Powered by Electro?

The last sighting of Watkins Rust server | Powered by Electro was 4 days 4 hours ago; it is offline right now. Over the past week it has drawn 0 players on average.

What's Watkins Rust server | Powered by Electro's rank among Rust servers?

For player hours in the last seven days, Watkins Rust server | Powered by Electro ranks #15,995, within the top 70% of ranked servers.

Join info

How do you get into Watkins Rust server | Powered by Electro?

Open Rust and press F1, then type client.connect 98.97.39.68:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp15,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp15
Max players There are 15 slots on this server.
ts8
Group limit The default team size of 8 applies here.
v2635
Protocol This server runs game protocol 2635, so your game must match that version to join.
cs168909
Build This server runs build 168909.
ptrak
Networking Standard RakNet networking.
$r?
Region code It has no region code.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.