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Dive report

My Rust server | Powered by AMP

Offline 99.156.191.186:28017 checked 12d ago

moddedoxide
Drop in
0/ 200 players now 0% full
07-day averagepeak –
#15,941ranktop 71%
13d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct6 Oct7 Oct9 Oct10 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does My Rust server | Powered by AMP appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry My Rust server | Powered by AMP are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What's the meaning of the tags on My Rust server | Powered by AMP?

The server browser shows these tags for My Rust server | Powered by AMP: gmrust (Game mode): Survival, as standard Rust does it; mp200 (Max players): It holds 200 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs166655 (Build): It's on build 166655; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

About the server

What's the location of My Rust server | Powered by AMP?

There is no published region for My Rust server | Powered by AMP. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 99.156.191.186:28017.

What's the uptime like for My Rust server | Powered by AMP?

The server My Rust server | Powered by AMP is not reachable at the moment; the last sighting was 12 days 15 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. 4 October 2026 is when Rust Going Deep first saw it.

What Rust version is My Rust server | Powered by AMP on?

The version on My Rust server | Powered by AMP is Rust network protocol 2634 and build 166655, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe schedule

When does My Rust server | Powered by AMP wipe?

Too few wipes are on record for My Rust server | Powered by AMP to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 13 days 16 hours.

Map and rules

Which rules and settings is My Rust server | Powered by AMP running?

The name of My Rust server | Powered by AMP contains no gather rate. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. In the server browser it sits under Modded, where plugins or settings change the game. You will find Oxide plugins installed. VAC, Valve's anti-cheat, is enabled.

Which map is active on My Rust server | Powered by AMP?

My Rust server | Powered by AMP uses a game-generated procedural map.

Population

How many players are on My Rust server | Powered by AMP?

Right now My Rust server | Powered by AMP is offline, with its last appearance 12 days 15 hours ago.

What position does My Rust server | Powered by AMP hold in the server rankings?

Over the last seven days, My Rust server | Powered by AMP is #15,941 by player hours, among the top 71% of all ranked servers.

How to join

What's the way to join My Rust server | Powered by AMP?

To join, open Rust, hit F1, and enter client.connect 99.156.191.186:28017. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp200,ptrak,$r?,v2634,gmrust,cs166655,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp200
Max players It holds 200 players.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs166655
Build It's on build 166655.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code No region is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.