RJ - Romeo and Juliet Development
Offline 99.183.144.97:28015 checked 2h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 3 Nov, 19:11 UTC20h ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 0/ 50
- 204/ 500
- 124/ 100
- 192/ 225
- 450/ 700
- 98/ 700
Quick answers
Tags and filters
Where does RJ - Romeo and Juliet Development appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include RJ - Romeo and Juliet Development: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
How should you read the tags on RJ - Romeo and Juliet Development?
The server browser shows these tags for RJ - Romeo and Juliet Development: gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): There are 10 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): The build number is 168909; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; ^y (Carbon): Carbon is the plugin framework it uses. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
About the server
Where can you find RJ - Romeo and Juliet Development?
There is no published region for RJ - Romeo and Juliet Development. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 99.183.144.97:28015.
Is RJ - Romeo and Juliet Development up, and how often does it stay online?
RJ - Romeo and Juliet Development is down at the moment; it was last up 2 hours ago. In the last full 3 days, 72 of 72 hours were online, 100% uptime. 31 October 2026 is when Rust Going Deep first saw it.
What is the Rust version for RJ - Romeo and Juliet Development?
Rust network protocol 2635 and build 168909 is what RJ - Romeo and Juliet Development runs, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe details
When does RJ - Romeo and Juliet Development wipe?
RJ - Romeo and Juliet Development's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 19 hours is how long ago this world came into being.
Settings and map
What settings and rules have been applied to RJ - Romeo and Juliet Development?
No gather rate appears in the name of RJ - Romeo and Juliet Development. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. The server browser puts it under Modded, as plugins or settings alter the game. Plugins in use: Carbon. VAC is on: Valve's anti-cheat is active.
What's the map on RJ - Romeo and Juliet Development?
A procedural map, generated by the game, is in play on RJ - Romeo and Juliet Development.
Population
Is RJ - Romeo and Juliet Development busy?
The last sighting of RJ - Romeo and Juliet Development was 2 hours ago; it is offline right now. Across the last seven days, the typical count has been 0 players.
What's RJ - Romeo and Juliet Development's rank among Rust servers?
Over the last seven days, RJ - Romeo and Juliet Development is #15,995 by player hours, among the top 70% of all ranked servers.
How to join
How do you get into RJ - Romeo and Juliet Development?
To join, open Rust, hit F1, and enter client.connect 99.183.144.97:28015. Or click Launch Rust on this page to open the game through Steam and connect.