Creative / Build
Offline 99.247.111.52:28015 checked 14d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 25/ 101
- 4/ 25
- 178/ 999
- 46/ 999
- 80/ 150
- 162/ 100
Quick answers
Tags and filters
Where does Creative / Build appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Creative / Build are: Rust build and creative servers, Rust community servers, going deep and Rust creative servers. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Creative / Build?
Creative / Build's game browser tags read: gmvanilla (Game mode): The mode is vanilla survival; mp1 (Max players): There are 1 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs166652 (Build): It's on build 166652; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
About the server
What's the location of Creative / Build?
Creative / Build does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 99.247.111.52:28015.
What's the uptime like for Creative / Build?
Creative / Build is down at the moment; it was last up 14 days 6 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. Rust Going Deep has had it on record since 4 October 2026.
What is the Rust version for Creative / Build?
The version on Creative / Build is Rust network protocol 2634 and build 166652, on Windows. The protocol must match to join; Steam will update your game.
Wipe info
How often does Creative / Build wipe?
Creative / Build's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 14 days 6 hours ago.
Settings and map
What settings are in place on Creative / Build?
No gather rate appears in the name of Creative / Build. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. Community is where the server browser puts it, as a community server. The server runs Valve's anti-cheat, VAC.
Which map is active on Creative / Build?
Creative / Build uses a game-generated procedural map.
Player count
What's the population like on Creative / Build?
The last sighting of Creative / Build was 14 days 6 hours ago; it is offline right now.
What position does Creative / Build hold in the server rankings?
For player hours in the last seven days, Creative / Build ranks #13,890, within the top 61% of ranked servers.
Getting in
What's the way to join Creative / Build?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 99.247.111.52:28015.