ShortsStudioValidation
Offline 99.60.20.209:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 20:22 UTC1d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 20/ 100
- 168/ 400
- 111/ 225
- 125/ 100
- 154/ 1000
- 6/ 700
Quick answers
Tags and filters
Where does ShortsStudioValidation appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry ShortsStudioValidation are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
What's the meaning of the tags on ShortsStudioValidation?
gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): There are 10 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167058 (Build): The build number is 167058; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty; ^z (Modded): The Modded category fits: plugins or settings are in play; ^y (Carbon): Plugins are handled by Carbon — that is the tag list ShortsStudioValidation puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
What's the location of ShortsStudioValidation?
ShortsStudioValidation does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 99.60.20.209:28015.
Is ShortsStudioValidation up, and how often does it stay online?
The server ShortsStudioValidation is not reachable at the moment; the last sighting was 34 hours ago. Of the 24 hours in the last 1 full day, 0 were online. That is 0% uptime. 16 October 2026 is when Rust Going Deep first saw it.
What is the Rust version for ShortsStudioValidation?
The version on ShortsStudioValidation is Rust network protocol 2634 and build 167058, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe details
When does ShortsStudioValidation wipe?
ShortsStudioValidation's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 34 hours ago.
Settings and map
What settings are in place on ShortsStudioValidation?
Its name does not state a gather rate for ShortsStudioValidation. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. Plugins in use: Carbon. VAC, Valve's anti-cheat, is disabled.
Player count
How many players are on ShortsStudioValidation?
The last sighting of ShortsStudioValidation was 34 hours ago; it is offline right now. Across the last seven days, the typical count has been 0 players.
What position does ShortsStudioValidation hold in the server rankings?
Over the last seven days, ShortsStudioValidation is #15,860 by player hours, among the top 72% of all ranked servers.
Join info
What's the process to join ShortsStudioValidation?
Open Rust and press F1, then type client.connect 99.60.20.209:28015. Alternatively, click Launch Rust on this page to join via Steam.