Skip to the content
Dive report

My Test Rust Server

Online 99.60.55.114:28015 checked 9m ago

moddedoxide
Drop in
0/ 4 players now 0% full
07-day averagepeak –
#15,843ranktop 72%
16d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

AveragePeak
0123410:0019:0004:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap12.7 daysbetween real wipes
wipe-day peak0players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Thu 1 OctSat 19 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:17 UTC FW16d ago 0 – running 0
Sat 19 Sep, 00:42 UTC29d ago 1 halved by day 2 12.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does My Test Rust Server appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry My Test Rust Server are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What's the meaning of the tags on My Test Rust Server?

gmrust (Game mode): This is the standard Rust survival experience; mp4 (Max players): The slot count is 4; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): It's on build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded — that is the tag list My Test Rust Server puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server info

Where can you find My Test Rust Server?

No region comes from My Test Rust Server. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 99.60.55.114:28015.

Is My Test Rust Server up, and how often does it stay online?

Right now My Test Rust Server is online. It was up 99% of the time over the last full 7 days, 167 of 168 hours. 19 September 2026 is when Rust Going Deep first saw it.

What is the Rust version for My Test Rust Server?

The version on My Test Rust Server is Rust network protocol 2634 and build 167781, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe details

How often does My Test Rust Server wipe?

Too few wipes are on record for My Test Rust Server to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 16 days 14 hours is how long ago this world came into being.

What happens on wipe day at My Test Rust Server?

Across its recent wipes, the average busiest point drew 0 players. 0 hours after the latest wipe started, the crowd hit its peak. Recent wipes kept the crowd above half that peak until the next wipe 0% of the time. Otherwise, the crowd sank below half by day 2.

Map and rules

Which rules and settings is My Test Rust Server running?

Its name does not state a gather rate for My Test Rust Server. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. In the server browser it sits under Modded, where plugins or settings change the game. You will find Oxide plugins installed. VAC, Valve's anti-cheat, is enabled.

Which map is active on My Test Rust Server?

My Test Rust Server uses a game-generated procedural map.

Player stats

Is My Test Rust Server busy?

My Test Rust Server is holding 0 players on its 4 slots at the moment. Over the past week it has drawn 0 players on average.

What's My Test Rust Server's rank among Rust servers?

For player hours in the last seven days, My Test Rust Server ranks #15,843, within the top 72% of ranked servers.

How to join

How do you get into My Test Rust Server?

Open Rust and press F1, then type client.connect 99.60.55.114:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp4,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp4
Max players The slot count is 4.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167781
Build It's on build 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.