[AU/NZ] Apocalyptia Network Lobby
Online OC 103.212.227.61:28044 checked 6m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 43% of all ranked servers, top 78% in OC. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 18d 10h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 21/ 200
- 23/ 200
- 14/ 100
- 4/ 40
- 2/ 50
- 4/ 50
Quick answers
Tags and filters
Where does [AU/NZ] Apocalyptia Network Lobby appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include [AU/NZ] Apocalyptia Network Lobby: Oceania Rust servers, Modded Rust servers, Go deep on PvE servers and Rust roleplay servers. Its entry appears under the filters Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What's the meaning of the tags on [AU/NZ] Apocalyptia Network Lobby?
[AU/NZ] Apocalyptia Network Lobby's game browser tags read: gmvanilla (Game mode): Vanilla survival gameplay; mp100 (Max players): There are 100 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167584 (Build): It's on build 167584; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^m (Monthly): A wipe comes once a month, alongside the force wipe; ^r (Roleplay): It's a roleplay server; ^p (PvE): No PvP here: the danger comes from the environment; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; OC (Oceania): In the server browser it appears under Oceania. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server details
How well does [AU/NZ] Apocalyptia Network Lobby perform?
Average server fps for the last 48 hours was 30, and the lowest was 30. Buildings, deployables and all other world objects added up to as many as 3,383 entities. 1,019 MB was the highest memory it used. A climbing entity count together with low fps is what feels like lag to players.
What's the location of [AU/NZ] Apocalyptia Network Lobby?
Its location is Oceania, according to the OC tag [AU/NZ] Apocalyptia Network Lobby displays. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 103.212.227.61:28044.
Is [AU/NZ] Apocalyptia Network Lobby up, and how often does it stay online?
Right now [AU/NZ] Apocalyptia Network Lobby is online. According to its reported uptime, the last restart was about 5 days 1 hours ago. In the last full 7 days, 168 of 168 hours were online, 100% uptime. Rust Going Deep has had it on record since 13 September 2026.
What is the Rust version for [AU/NZ] Apocalyptia Network Lobby?
Rust network protocol 2634 and build 167584 is what [AU/NZ] Apocalyptia Network Lobby runs, on Windows. The protocol must match to join; Steam will update your game.
Wipe schedule
How often does [AU/NZ] Apocalyptia Network Lobby wipe?
The next wipe on [AU/NZ] Apocalyptia Network Lobby is calculated from the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives, wiping every Rust server, and that is its next wipe. This world has been running since 72 days 14 hours ago. The tags list wipes scheduled every month.
Map and rules
What settings and rules have been applied to [AU/NZ] Apocalyptia Network Lobby?
The name of [AU/NZ] Apocalyptia Network Lobby contains no gather rate. Up to 8 players per group, which is the default. roleplay is the game mode, jobs, towns and rules for roleplay. The server browser puts it under Modded, as plugins or settings alter the game. Oxide plugins are running here. The server runs Valve's anti-cheat, VAC.
What's the map on [AU/NZ] Apocalyptia Network Lobby?
[AU/NZ] Apocalyptia Network Lobby uses a procedural map of size 1,000 with seed 1337, made by the game. You can see it on RustMaps from this page, since the same size and seed produce the same map. You will see the map named: Apocalyptia Network Lobby.
Player stats
What's the population like on [AU/NZ] Apocalyptia Network Lobby?
Out of 100 slots, 0 are filled on [AU/NZ] Apocalyptia Network Lobby right now. For the past week, players averaged 0 with a high of 5. Over the last 48 hours, 01:00 UTC drew the most players, 1 on average.
Where does [AU/NZ] Apocalyptia Network Lobby sit in the rankings?
[AU/NZ] Apocalyptia Network Lobby ranks #9,604 for player hours over the last seven days, #167 in Oceania and in the top 43% of ranked servers.
Getting in
What's the process to join [AU/NZ] Apocalyptia Network Lobby?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 103.212.227.61:28044. https://discord.com/invite/societyrust is its website.
