[TW][PVE][PVPArea]
Offline 111.243.131.124:28015 checked 13d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 18d 21h. The force wipe · high confidence
Coming wipes
- 18d 21hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 16 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 22:39 UTC14d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 0/ 100
- 3/ 100
- 3/ 100
- 2/ 188
- 1/ 233
- 2/ 32
Quick answers
Tags and search
Where does [TW][PVE][PVPArea] appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry [TW][PVE][PVPArea] are: Modded Rust servers. Its entry appears under the filters Region: Asia; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Who's in charge of [TW][PVE][PVPArea]?
The doubleogti.ddns.net hostname from [TW][PVE][PVPArea] also appears on 3 other servers we track, suggesting a common operator.
How should you read the tags on [TW][PVE][PVPArea]?
[TW][PVE][PVPArea]'s game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp50 (Max players): It holds 50 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs166586 (Build): It's on build 166586; ptrak (Networking): RakNet, the network layer Rust uses by default; $rau1 (Region code): It's tagged with the region code au1; ^m (Monthly): Facepunch's force wipe is when this server wipes each month; ^v (Vanilla): It's the vanilla game: rates, kits and rules are all standard; ^z (Modded): Plugins or settings make changes, so it's listed as Modded; ^y (Carbon): This server relies on Carbon for plugins. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server info
What location is [TW][PVE][PVPArea] in?
The name suggests Asia and the region code is au1, but [TW][PVE][PVPArea] gives out no region tag. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 111.243.131.124:28015.
How reliable is [TW][PVE][PVPArea]?
Right now [TW][PVE][PVPArea] is offline, having last been seen 13 days 2 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. 2 October 2026 is when Rust Going Deep first saw it.
What Rust version is [TW][PVE][PVPArea] on?
On Windows, [TW][PVE][PVPArea] runs Rust network protocol 2634 and build 166586. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
How often does [TW][PVE][PVPArea] wipe?
[TW][PVE][PVPArea] limits itself to a single monthly wipe: the force wipe. All Rust servers wipe at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 14 days 22 hours is how long ago this world came into being. The tags list wipes scheduled every month.
What happens on wipe day at [TW][PVE][PVPArea]?
The average peak across recent wipes is 3 players. The peak crowd on the latest wipe came 16 hours in.
Settings and map
What settings are in place on [TW][PVE][PVPArea]?
The name of [TW][PVE][PVPArea] contains no gather rate. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Carbon. Its own word for it is vanilla: it's the vanilla game: rates, kits and rules are all standard. VAC, Valve's anti-cheat, is enabled.
What's the map on [TW][PVE][PVPArea]?
A game-generated procedural map of size 4,500 with seed 1684376845 is in play on [TW][PVE][PVPArea]. The map is reproducible from its size and seed, so RustMaps can show it from this page.
Player stats
What's the population like on [TW][PVE][PVPArea]?
The last sighting of [TW][PVE][PVPArea] was 13 days 2 hours ago; it is offline right now.
What's [TW][PVE][PVPArea]'s rank among Rust servers?
Over the last seven days, [TW][PVE][PVPArea] is #13,768 by player hours, among the top 61% of all ranked servers.
Join info
What's the way to join [TW][PVE][PVPArea]?
To join, open Rust, hit F1, and enter client.connect 111.243.131.124:28015. Or click Launch Rust on this page to open the game through Steam and connect.
