[TW][PVE][PVPArea]
Offline 36.228.209.220:28015 checked 10d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 18d 12h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 6/ 100
- 6/ 100
- 5/ 188
- 6/ 32
- 3/ 50
- 4/ 188
Quick answers
Tags and filters
Where does [TW][PVE][PVPArea] appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include [TW][PVE][PVPArea]: Modded Rust servers. Its entry appears under the filters Region: Asia; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Who is behind [TW][PVE][PVPArea]?
A doubleogti.ddns.net hostname comes from [TW][PVE][PVPArea] and from 3 other servers we track, which points to one operator behind them.
How should you read the tags on [TW][PVE][PVPArea]?
The server browser shows these tags for [TW][PVE][PVPArea]: gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): It holds 50 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs166586 (Build): The build number is 166586; ptrak (Networking): The network layer is RakNet, Rust's default; $rau1 (Region code): It's tagged with the region code au1; ^m (Monthly): Facepunch's force wipe is when this server wipes each month; ^v (Vanilla): Facepunch's version, untouched: no rate changes, no kits, no extra rules; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; ^y (Carbon): Plugins are handled by Carbon. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
Where can you find [TW][PVE][PVPArea]?
No region tag is published for [TW][PVE][PVPArea], though the name points to Asia and the region code reads au1. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 36.228.209.220:28015.
How reliable is [TW][PVE][PVPArea]?
[TW][PVE][PVPArea] is down at the moment; it was last up 10 days 9 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. Rust Going Deep has had it on record since 4 October 2026.
What is the Rust version for [TW][PVE][PVPArea]?
On Windows, [TW][PVE][PVPArea] runs Rust network protocol 2634 and build 166586. The protocol must match to join; Steam will update your game.
Wipe schedule
What schedule does [TW][PVE][PVPArea] follow for wipes?
The next wipe for [TW][PVE][PVPArea] is an estimate based on the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives, wiping every Rust server, and that is its next wipe. The world you are on now was created 15 days 7 hours. Wipes are scheduled monthly, as shown in its tags.
Rules and settings
Which rules and settings is [TW][PVE][PVPArea] running?
No gather rate appears in the name of [TW][PVE][PVPArea]. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. Carbon plugins are running here. It describes itself as vanilla, meaning facepunch's version, untouched: no rate changes, no kits, no extra rules. The server runs Valve's anti-cheat, VAC.
What's the map on [TW][PVE][PVPArea]?
The map on [TW][PVE][PVPArea] is procedural and size 4,500, generated by the game with seed 1684376845. RustMaps can display it from this page because the same size and seed yield the same map.
Player stats
Is [TW][PVE][PVPArea] busy?
[TW][PVE][PVPArea] was last seen 10 days 9 hours ago and is offline as you read this.
What's [TW][PVE][PVPArea]'s rank among Rust servers?
For player hours in the last seven days, [TW][PVE][PVPArea] ranks #15,892, within the top 72% of ranked servers.
Getting in
What's the process to join [TW][PVE][PVPArea]?
To join, open Rust, hit F1, and enter client.connect 36.228.209.220:28015. Or click Launch Rust on this page to open the game through Steam and connect.
