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Dive report

TNK Rust Server in Japan

Offline EA 133.88.120.172:28015 checked 8d ago

vanillamoddedoxidepve
Drop in
0/ 50 players now 0% full
07-day averagepeak –
#15,816ranktop 72% · #495 in EA
9d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep2 Oct6 Oct9 Oct13 Oct17 Oct

Top 72% of all ranked servers, top 94% in EA. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.3 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 9 OctThu 1 OctTue 29 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 09:48 UTC9d ago 1 – running 0
Thu 1 Oct, 22:52 UTC FW16d ago 2 held half 7.5 days 0
Tue 29 Sep, 14:36 UTC18d ago 3 held half 2.3 days 0
Tue 29 Sep, 07:22 UTC19d ago 2 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does TNK Rust Server in Japan appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry TNK Rust Server in Japan are: Modded Rust servers and Go deep on PvE servers. The server list shows it under Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on TNK Rust Server in Japan?

gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): It holds 50 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs166494 (Build): It's on build 166494; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^v (Vanilla): No changed rates, no kits, no rule tweaks: this is the game Facepunch released; ^p (PvE): It's player versus environment, so the world poses the risk, not other players; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it's listed as Modded; EA (East Asia): Its browser listing sits under East Asia — that is the tag list TNK Rust Server in Japan puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server info

Where can you find TNK Rust Server in Japan?

The EA tag marks TNK Rust Server in Japan as being in Asia. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 133.88.120.172:28015.

Is TNK Rust Server in Japan up, and how often does it stay online?

TNK Rust Server in Japan is down at the moment; it was last up 8 days 9 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. 28 September 2026 is when Rust Going Deep first saw it.

What Rust version is TNK Rust Server in Japan on?

On Linux, TNK Rust Server in Japan runs Rust network protocol 2634 and build 166494. Steam handles the update; you just need your game on the matching protocol to join.

Wipe schedule

What schedule does TNK Rust Server in Japan follow for wipes?

TNK Rust Server in Japan wipes whenever it likes, so no next wipe can be predicted. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 9 days 2 hours.

What can you expect on wipe day at TNK Rust Server in Japan?

The average peak across recent wipes is 2 players. On the latest wipe, 1 hours passed before the crowd peaked. The crowd held above half that peak until the next wipe in 100% of recent wipes.

Settings and map

What settings are in place on TNK Rust Server in Japan?

No gather rate appears in the name of TNK Rust Server in Japan. 8 players is the group cap, the game's default. pve is the game mode, no fighting other players. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Oxide. Vanilla is its own description: no changed rates, no kits, no rule tweaks: this is the game Facepunch released. VAC is on: Valve's anti-cheat is active.

What's the map on TNK Rust Server in Japan?

The map on TNK Rust Server in Japan is procedural and size 4,000, generated by the game with seed 6543210. RustMaps can display it from this page because the same size and seed yield the same map.

Player count

Is TNK Rust Server in Japan busy?

Right now TNK Rust Server in Japan is offline, with its last appearance 8 days 9 hours ago.

What's TNK Rust Server in Japan's rank among Rust servers?

Over the last seven days TNK Rust Server in Japan sits at #15,816 on player hours, which is #495 in Asia and inside the top 72% of all ranked servers.

How to join

How do you get into TNK Rust Server in Japan?

To join, open Rust, hit F1, and enter client.connect 133.88.120.172:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,^v,EA,^p,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp50
Max players It holds 50 players.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs166494
Build It's on build 166494.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code The region field is empty.

Difficulty

^v
Vanilla No changed rates, no kits, no rule tweaks: this is the game Facepunch released.

Gameplay

^p
PvE It's player versus environment, so the world poses the risk, not other players.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Region

EA
East Asia Its browser listing sits under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.