[US] Scrap Kings 2x | BiWeekly | Quad
Online 135.148.150.139:60403 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Saturday 31 October, 04:13 UTC, in 12d 18h. Its biweekly schedule tag · low confidence
Coming wipes
- 12d 18hSat 31 Oct, 04:13 UTC
- 18d 9hThu 5 Nov, 19:00 UTCFW
- 26d 18hSat 14 Nov, 04:13 UTC
- 40d 18hSat 28 Nov, 04:13 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 04:13 UTC15d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 276/ 350
- 2/ 100
- 0/ 100
- 1/ 50
- 162/ 180
- 82/ 100
Quick answers
Tags and search
Where does [US] Scrap Kings 2x | BiWeekly | Quad appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry [US] Scrap Kings 2x | BiWeekly | Quad are: 2x Rust servers, Modded Rust servers and North American Rust server list. Its entry appears under the filters Region: North America; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 2x.
How should you read the tags on [US] Scrap Kings 2x | BiWeekly | Quad?
The server browser shows these tags for [US] Scrap Kings 2x | BiWeekly | Quad: gmvanilla (Game mode): It's vanilla survival; mp250 (Max players): It holds 250 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): It's on build 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set; ^b (Biweekly): It wipes fortnightly; ^v (Vanilla): No changed rates, no kits, no rule tweaks: this is the game Facepunch released; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server info
Is [US] Scrap Kings 2x | BiWeekly | Quad lag-free?
Average server fps for the last 48 hours was 232, and the lowest was 221. At its peak it carried 30,400 entities, including buildings and deployables. 1,489 MB was the highest memory it used. A climbing entity count together with low fps is what feels like lag to players.
What location is [US] Scrap Kings 2x | BiWeekly | Quad in?
No region tag comes from [US] Scrap Kings 2x | BiWeekly | Quad, though the name points to North America. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 135.148.150.139:60403.
Is [US] Scrap Kings 2x | BiWeekly | Quad up, and how often does it stay online?
[US] Scrap Kings 2x | BiWeekly | Quad is up and reachable at the moment. Its reported uptime shows a restart about 4 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. The first sighting by Rust Going Deep was on 13 September 2026.
What Rust version is [US] Scrap Kings 2x | BiWeekly | Quad on?
The version on [US] Scrap Kings 2x | BiWeekly | Quad is Rust network protocol 2634 and build 167781, on Linux. Steam handles the update; you just need your game on the matching protocol to join.
Wipe details
What schedule does [US] Scrap Kings 2x | BiWeekly | Quad follow for wipes?
With too few wipes recorded for [US] Scrap Kings 2x | BiWeekly | Quad to confirm the schedule, the prediction goes by its tag. Saturday 31 October at 04:13 UTC is when the next wipe is due. 15 days 5 hours is how long ago this world came into being. A wipe schedule covering every two weeks is published in its tags.
What happens on wipe day at [US] Scrap Kings 2x | BiWeekly | Quad?
The average peak across recent wipes is 1 players. 4 hours after the latest wipe started, the crowd hit its peak.
Rules and settings
What settings and rules have been applied to [US] Scrap Kings 2x | BiWeekly | Quad?
The name says it: [US] Scrap Kings 2x | BiWeekly | Quad is a 2x gather server. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. Plugins in use: Oxide. It describes itself as vanilla, meaning no changed rates, no kits, no rule tweaks: this is the game Facepunch released. The server runs Valve's anti-cheat, VAC.
What's the map on [US] Scrap Kings 2x | BiWeekly | Quad?
The map on [US] Scrap Kings 2x | BiWeekly | Quad is procedural and size 2,500, generated by the game with seed 1. You can see it on RustMaps from this page, since the same size and seed produce the same map.
Population
Is [US] Scrap Kings 2x | BiWeekly | Quad busy?
Out of 250 slots, 0 are filled on [US] Scrap Kings 2x | BiWeekly | Quad right now. Across the last seven days, the typical count has been 0 players.
Where does [US] Scrap Kings 2x | BiWeekly | Quad sit in the rankings?
Over the last seven days, [US] Scrap Kings 2x | BiWeekly | Quad is #15,826 by player hours, among the top 72% of all ranked servers.
Getting in
How do you get into [US] Scrap Kings 2x | BiWeekly | Quad?
To join, open Rust, hit F1, and enter client.connect 135.148.150.139:60403. Or click Launch Rust on this page to open the game through Steam and connect.