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Dive report

MyServer (TEST)

Offline 138.16.248.202:28015 checked 1d ago

moddedoxidepve
Drop in
1/ 100 players now 1% full
17-day averagepeak 1
#11,650ranktop 53%
1d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct16 Oct17 Oct18 Oct

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap1 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 04:52 UTC1d ago – – running 1
Fri 16 Oct, 04:41 UTC2d ago 1 – 1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does MyServer (TEST) appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include MyServer (TEST): Modded Rust servers and Go deep on PvE servers. Its entry appears under the filters Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

What's the meaning of the tags on MyServer (TEST)?

gmvanilla (Game mode): Vanilla survival gameplay; mp100 (Max players): It holds 100 players; ts10 (Group limit): You can have up to 10 in a team; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): The build number is 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^p (PvE): No PvP here: the danger comes from the environment; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded — that is the tag list MyServer (TEST) puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

About the server

What's the location of MyServer (TEST)?

There is no published region for MyServer (TEST). Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 138.16.248.202:28015.

What's the uptime like for MyServer (TEST)?

The server MyServer (TEST) is not reachable at the moment; the last sighting was 28 hours ago. It was up 4% of the time over the last full 2 days, 2 of 48 hours. 15 October 2026 is when Rust Going Deep first saw it.

What Rust version is MyServer (TEST) on?

Rust network protocol 2634 and build 167781 is what MyServer (TEST) runs, on Windows. Steam handles the update; you just need your game on the matching protocol to join.

Wipe info

When does MyServer (TEST) wipe?

MyServer (TEST)'s rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 28 hours ago.

What happens on wipe day at MyServer (TEST)?

Across its recent wipes, the average busiest point drew 1 players. On the latest wipe, 1 hours passed before the crowd peaked.

Rules and settings

Which rules and settings is MyServer (TEST) running?

Its name does not state a gather rate for MyServer (TEST). Group size is capped at 10 players. It runs pve, no fighting other players. The server browser puts it under Modded, as plugins or settings alter the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.

Player count

How many players are on MyServer (TEST)?

The last sighting of MyServer (TEST) was 28 hours ago; it is offline right now. The seven-day average is 1 players, with a peak of 1. Over the last 48 hours, 05:00 UTC drew the most players, 0 on average.

Where does MyServer (TEST) sit in the rankings?

For player hours in the last seven days, MyServer (TEST) ranks #11,650, within the top 53% of ranked servers.

Join info

What's the process to join MyServer (TEST)?

To join, open Rust, hit F1, and enter client.connect 138.16.248.202:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2634,^p,gmvanilla,cs167781,ts10,^o^z

Game

gmvanilla
Game mode Vanilla survival gameplay.
mp100
Max players It holds 100 players.
ts10
Group limit You can have up to 10 in a team.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build The build number is 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code No region is set.

Gameplay

^p
PvE No PvP here: the danger comes from the environment.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.