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Dive report

MyServer (TEST)

Offline 138.16.248.206:28015 checked 1d ago

moddedoxidepve
Drop in
1/ 100 players now 1% full
07-day averagepeak 1
#13,623ranktop 62%
1d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct16 Oct17 Oct18 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 04:52 UTC1d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does MyServer (TEST) appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry MyServer (TEST) are: Modded Rust servers and Go deep on PvE servers. Its entry appears under the filters Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you read the tags on MyServer (TEST)?

The server browser shows these tags for MyServer (TEST): gmvanilla (Game mode): It's vanilla survival; mp100 (Max players): It holds 100 players; ts10 (Group limit): The team limit is 10; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): This server runs build 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty; ^p (PvE): It's player versus environment, so the world poses the risk, not other players; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server details

Where can you find MyServer (TEST)?

No region comes from MyServer (TEST). Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 138.16.248.206:28015.

How reliable is MyServer (TEST)?

Right now MyServer (TEST) is offline, having last been seen 27 hours ago. Over the past full 2 days it stayed up for 1 of 48 hours, or 2%. The first sighting by Rust Going Deep was on 15 October 2026.

What Rust version is MyServer (TEST) on?

The version on MyServer (TEST) is Rust network protocol 2634 and build 167781, on Windows. Steam handles the update; you just need your game on the matching protocol to join.

Wipe info

What schedule does MyServer (TEST) follow for wipes?

MyServer (TEST)'s rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 28 hours.

Settings and map

Which rules and settings is MyServer (TEST) running?

Its name does not state a gather rate for MyServer (TEST). 10 players is the maximum group size. It runs pve, no fighting other players. The server browser puts it under Modded, as plugins or settings alter the game. You will find Oxide plugins installed. VAC is on: Valve's anti-cheat is active.

Player stats

What's the population like on MyServer (TEST)?

The last sighting of MyServer (TEST) was 27 hours ago; it is offline right now. For the past week, players averaged 0 with a high of 1. At 06:00 UTC in the last 48 hours, the average reached its highest: 1 players.

What's MyServer (TEST)'s rank among Rust servers?

Over the last seven days, MyServer (TEST) is #13,623 by player hours, among the top 62% of all ranked servers.

Getting in

What's the process to join MyServer (TEST)?

To join, open Rust, hit F1, and enter client.connect 138.16.248.206:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2634,^p,gmvanilla,cs167781,ts10,^o^z

Game

gmvanilla
Game mode It's vanilla survival.
mp100
Max players It holds 100 players.
ts10
Group limit The team limit is 10.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167781
Build This server runs build 167781.
ptrak
Networking Standard RakNet networking.
$r?
Region code The region field is empty.

Gameplay

^p
PvE It's player versus environment, so the world poses the risk, not other players.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.