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Dive report

UKN.GG - AU Sandbox - Creative | Build | Noclip

Online 139.99.144.117:28019 checked 10m ago

moddedcarbon
Drop in
1/ 200 players now 0% full
47-day averagepeak 13
#1,704ranktop 8%
11d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

AveragePeak
02.557.51020:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

01020304020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep25 Sep1 Oct6 Oct12 Oct17 Oct

Top 8% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak11players, last three wipes

The first 48 hours of its last wipes

02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 11, 8 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 19 Sep, 22:08 UTC27d ago 11 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does UKN.GG - AU Sandbox - Creative | Build | Noclip appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include UKN.GG - AU Sandbox - Creative | Build | Noclip: Oceania Rust servers, Modded Rust servers, Rust aim training servers, Rust build and creative servers and Rust creative servers. You can find it on the server list by these filters: Region: Oceania; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Who's in charge of UKN.GG - AU Sandbox - Creative | Build | Noclip?

A ukn.gg hostname comes from UKN.GG - AU Sandbox - Creative | Build | Noclip and from 14 other servers we track, which points to one operator behind them.

How should you read the tags on UKN.GG - AU Sandbox - Creative | Build | Noclip?

gmrust (Game mode): Survival, as standard Rust does it; mp200 (Max players): There are 200 slots on this server; ts1000 (Group limit): The team limit is 1000; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs166652 (Build): It's on build 166652; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set; ^c (Creative): No farming needed—build freely in this sandbox; ^k (Build server): Build and test your base designs; ^z (Modded): The Modded category fits: plugins or settings are in play; ^y (Carbon): Plugins are handled by Carbon — that is the tag list UKN.GG - AU Sandbox - Creative | Build | Noclip puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server details

Is UKN.GG - AU Sandbox - Creative | Build | Noclip lag-free?

The last 48 hours saw an average of 29 server fps, never dropping below 1. At its peak it carried 51,541 entities, including buildings and deployables. 4,546 MB was the highest memory it used. Players experience lag when fps drops and entities climb.

Where can you find UKN.GG - AU Sandbox - Creative | Build | Noclip?

The name of UKN.GG - AU Sandbox - Creative | Build | Noclip points to Oceania, even without a region tag. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 139.99.144.117:28019.

Is UKN.GG - AU Sandbox - Creative | Build | Noclip up, and how often does it stay online?

UKN.GG - AU Sandbox - Creative | Build | Noclip is up and reachable at the moment. According to its reported uptime, the last restart was about 12 days 3 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. 13 September 2026 is when Rust Going Deep first saw it.

What Rust version is UKN.GG - AU Sandbox - Creative | Build | Noclip on?

On Windows, UKN.GG - AU Sandbox - Creative | Build | Noclip runs Rust network protocol 2634 and build 166652. The protocol must match to join; Steam will update your game.

Wipe schedule

What schedule does UKN.GG - AU Sandbox - Creative | Build | Noclip follow for wipes?

UKN.GG - AU Sandbox - Creative | Build | Noclip's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 11 days 21 hours ago.

What can you expect on wipe day at UKN.GG - AU Sandbox - Creative | Build | Noclip?

Across its recent wipes, the average busiest point drew 11 players. The peak crowd on the latest wipe came 8 hours in.

Map and rules

What settings and rules have been applied to UKN.GG - AU Sandbox - Creative | Build | Noclip?

Its name does not state a gather rate for UKN.GG - AU Sandbox - Creative | Build | Noclip. The group limit is 1000 players. build & creative is the game mode, build freely in a sandbox, no gathering needed. The server browser puts it under Modded, as plugins or settings alter the game. Carbon plugins are running here. The server runs Valve's anti-cheat, VAC.

Which map is active on UKN.GG - AU Sandbox - Creative | Build | Noclip?

A game-generated procedural map of size 3,000 with seed 1337 is in play on UKN.GG - AU Sandbox - Creative | Build | Noclip. You can see it on RustMaps from this page, since the same size and seed produce the same map. You will see the map named: UKN Map.

Population

How many players are on UKN.GG - AU Sandbox - Creative | Build | Noclip?

UKN.GG - AU Sandbox - Creative | Build | Noclip is holding 1 players on its 200 slots at the moment. For the past week, players averaged 4 with a high of 13. The busiest point in the last 48 hours was 10:00 UTC, averaging 8 players.

What position does UKN.GG - AU Sandbox - Creative | Build | Noclip hold in the server rankings?

Over the last seven days, UKN.GG - AU Sandbox - Creative | Build | Noclip is #1,704 by player hours, among the top 8% of all ranked servers.

Getting in

How do you get into UKN.GG - AU Sandbox - Creative | Build | Noclip?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 139.99.144.117:28019. You can find its website at https://ukn.gg.

What each one means

Server tags

Published as mp200,ptrak,$r?,v2634,^z,^y,^c,^k,gmrust,cs166652,ts1000

Game

gmrust
Game mode Survival, as standard Rust does it.
mp200
Max players There are 200 slots on this server.
ts1000
Group limit The team limit is 1000.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs166652
Build It's on build 166652.
ptrak
Networking Standard RakNet networking.
$r?
Region code No region is set.

Gameplay

^c
Creative No farming needed—build freely in this sandbox.
^k
Build server Build and test your base designs.

Mods and access

^z
Modded The Modded category fits: plugins or settings are in play.
^y
Carbon Plugins are handled by Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.