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Dive report

UKN.GG - US Sandbox II - Creative | Build | Noclip

Offline 64.40.8.125:28014 checked 17d ago

moddedcarbon
Drop in
7/ 200 players now 4% full
07-day averagepeak –
#9,840ranktop 41%
17d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1 daysbetween real wipes
on rhythm75%of its recent wipes
wipe-day peak17players, last three wipes

The first 48 hours of its last wipes

Wed 30 SepTue 29 SepMon 28 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 08:58 UTC17d ago 10 – running 6
Tue 29 Sep, 08:58 UTC18d ago 20 – 1 days 7
Mon 28 Sep, 08:58 UTC19d ago 21 – 1 days 6
Sun 27 Sep, 08:58 UTC20d ago 21 – 1 days 3
Sat 26 Sep, 15:39 UTC21d ago 18 – 0.7 days 3
Sat 26 Sep, 08:58 UTC21d ago 18 – 0.3 days 3
Fri 25 Sep, 08:58 UTC22d ago 13 – 1 days 8
Thu 24 Sep, 08:58 UTC23d ago 16 – 1 days 3
Wed 23 Sep, 08:58 UTC24d ago 18 – 1 days 3
Tue 22 Sep, 08:58 UTC25d ago 18 – 1 days 6

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does UKN.GG - US Sandbox II - Creative | Build | Noclip appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include UKN.GG - US Sandbox II - Creative | Build | Noclip: Modded Rust servers, Rust aim training servers, Rust build and creative servers, Rust creative servers and North American Rust server list. You can find it on the server list by these filters: Region: North America; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more.

Who's in charge of UKN.GG - US Sandbox II - Creative | Build | Noclip?

The ukn.gg hostname from UKN.GG - US Sandbox II - Creative | Build | Noclip also appears on 14 other servers we track, suggesting a common operator.

What's the meaning of the tags on UKN.GG - US Sandbox II - Creative | Build | Noclip?

UKN.GG - US Sandbox II - Creative | Build | Noclip's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp200 (Max players): The slot count is 200; ts1000 (Group limit): The team limit is 1000; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs165217 (Build): It's on build 165217; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^c (Creative): Creative mode: you don't gather, you just build; ^k (Build server): A place to design and practise base building; ^z (Modded): Plugins or settings make changes, so it's listed as Modded; ^y (Carbon): Plugins are handled by Carbon. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server details

What's the location of UKN.GG - US Sandbox II - Creative | Build | Noclip?

There is no region tag on UKN.GG - US Sandbox II - Creative | Build | Noclip, but the name hints at North America. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 64.40.8.125:28014.

What's the uptime like for UKN.GG - US Sandbox II - Creative | Build | Noclip?

The server UKN.GG - US Sandbox II - Creative | Build | Noclip is not reachable at the moment; the last sighting was 17 days 14 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. The first sighting by Rust Going Deep was on 13 September 2026.

What is the Rust version for UKN.GG - US Sandbox II - Creative | Build | Noclip?

The version on UKN.GG - US Sandbox II - Creative | Build | Noclip is Rust network protocol 2633 and build 165217, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe info

How often does UKN.GG - US Sandbox II - Creative | Build | Noclip wipe?

There is no next wipe to predict because UKN.GG - US Sandbox II - Creative | Build | Noclip wipes at irregular times. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 17 days 18 hours.

What can you expect on wipe day at UKN.GG - US Sandbox II - Creative | Build | Noclip?

The average peak across recent wipes is 17 players. The peak crowd on the latest wipe came 0 hours in.

Map and rules

What settings and rules have been applied to UKN.GG - US Sandbox II - Creative | Build | Noclip?

No gather rate appears in the name of UKN.GG - US Sandbox II - Creative | Build | Noclip. Group size is capped at 1000 players. It runs build & creative, no gathering, just sandbox building. The server browser puts it under Modded, as plugins or settings alter the game. Plugins in use: Carbon. The server runs Valve's anti-cheat, VAC.

What's the map on UKN.GG - US Sandbox II - Creative | Build | Noclip?

A game-generated procedural map of size 3,000 with seed 1337 is in play on UKN.GG - US Sandbox II - Creative | Build | Noclip. The map is reproducible from its size and seed, so RustMaps can show it from this page. You will see the map named: UKN Map.

Player stats

What's the population like on UKN.GG - US Sandbox II - Creative | Build | Noclip?

The last sighting of UKN.GG - US Sandbox II - Creative | Build | Noclip was 17 days 14 hours ago; it is offline right now.

What's UKN.GG - US Sandbox II - Creative | Build | Noclip's rank among Rust servers?

Over the last seven days, UKN.GG - US Sandbox II - Creative | Build | Noclip is #9,840 by player hours, among the top 41% of all ranked servers.

Getting in

How do you get into UKN.GG - US Sandbox II - Creative | Build | Noclip?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 64.40.8.125:28014. https://ukn.gg is its website.

What each one means

Server tags

Published as mp200,ptrak,$r?,v2633,^z,^y,^c,^k,gmrust,cs165217,ts1000

Game

gmrust
Game mode This is the standard Rust survival experience.
mp200
Max players The slot count is 200.
ts1000
Group limit The team limit is 1000.
v2633
Protocol The protocol is 2633; a different version won't get you in.
cs165217
Build It's on build 165217.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Gameplay

^c
Creative Creative mode: you don't gather, you just build.
^k
Build server A place to design and practise base building.

Mods and access

^z
Modded Plugins or settings make changes, so it's listed as Modded.
^y
Carbon Plugins are handled by Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.