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Dive report

UKN.GG - US Training Grounds - Main

Offline 64.40.8.152:28014 checked 10h ago

moddedcarbon
Drop in
22/ 250 players now 9% full
157-day averagepeak 70
#1,024ranktop 5%
resetsno wipes11 new worlds this week: a reset every few hours, not a wipe schedule
–next wiperesets, no wipes

Players

AveragePeak
02040608021:0004:0011:0019:0002:0009:00

Hourly average and peak, UTC.

Server performance

01020304021:0004:0011:0019:0002:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep25 Sep1 Oct6 Oct12 Oct17 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 10:24 UTC1d ago – – – 19
Thu 15 Oct, 10:00 UTC2d ago – – – 1
Wed 14 Oct, 18:55 UTC3d ago – – – 3
Wed 14 Oct, 18:43 UTC3d ago – – – 2
Wed 14 Oct, 18:30 UTC3d ago – – – 0
Wed 14 Oct, 18:18 UTC3d ago – – – 1
Wed 14 Oct, 18:06 UTC3d ago – – – 0
Wed 14 Oct, 17:32 UTC3d ago – – – 1
Wed 14 Oct, 09:59 UTC3d ago – – – 0
Tue 13 Oct, 10:07 UTC4d ago – – – 7
Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does UKN.GG - US Training Grounds - Main appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry UKN.GG - US Training Grounds - Main are: Modded Rust servers, Rust aim training servers and North American Rust server list. The server list shows it under Region: North America; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days; Players now: At least 10; Average players: 10+ on average.

Who is behind UKN.GG - US Training Grounds - Main?

The ukn.gg hostname from UKN.GG - US Training Grounds - Main also appears on 14 other servers we track, suggesting a common operator.

What's the meaning of the tags on UKN.GG - US Training Grounds - Main?

UKN.GG - US Training Grounds - Main's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp250 (Max players): The slot count is 250; ts500 (Group limit): You can have up to 500 in a team; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): This server runs build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^e (Minigames): You'll find arenas, Bedwars, parkour and more; ^d (Combat training): Train your aim and PvP skills; the loot is provided; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; ^y (Carbon): Plugins are handled by Carbon. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

About the server

What's the performance like on UKN.GG - US Training Grounds - Main?

It averaged 30 server fps over the last 48 hours, with a low of 24. Buildings, deployables and all other world objects added up to as many as 4,728 entities. The top memory figure was 2,921 MB. A climbing entity count together with low fps is what feels like lag to players.

What's the location of UKN.GG - US Training Grounds - Main?

The name of UKN.GG - US Training Grounds - Main points to North America, even without a region tag. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 64.40.8.152:28014.

Is UKN.GG - US Training Grounds - Main up, and how often does it stay online?

UKN.GG - US Training Grounds - Main is down at the moment; it was last up 10 hours ago. According to its reported uptime, the last restart was about 22 hours ago. Over the past full 7 days it stayed up for 126 of 168 hours, or 75%. Rust Going Deep has had it on record since 13 September 2026.

What is the Rust version for UKN.GG - US Training Grounds - Main?

Rust network protocol 2634 and build 167781 is what UKN.GG - US Training Grounds - Main runs, on Windows. The protocol must match to join; Steam will update your game.

Wipe info

When does UKN.GG - US Training Grounds - Main wipe?

Every few hours UKN.GG - US Training Grounds - Main starts a new world, so nothing counts as a wipe and no schedule is kept.

Rules and settings

What settings and rules have been applied to UKN.GG - US Training Grounds - Main?

The name of UKN.GG - US Training Grounds - Main contains no gather rate. Group size is capped at 500 players. It runs minigames & battle royale, arenas and battle royale, Bedwars and parkour. Plugins or settings change the game, so the browser lists it as Modded. Carbon plugins are running here. The server runs Valve's anti-cheat, VAC.

Which map is active on UKN.GG - US Training Grounds - Main?

The map on UKN.GG - US Training Grounds - Main is procedural and size 6,000, generated by the game with seed 1337. You can see it on RustMaps from this page, since the same size and seed produce the same map. You will see the map named: UKN Map.

Population

How many players are on UKN.GG - US Training Grounds - Main?

The last sighting of UKN.GG - US Training Grounds - Main was 10 hours ago; it is offline right now. The seven-day average is 15 players, with a peak of 70. The busiest point in the last 48 hours was 03:00 UTC, averaging 64 players.

What's UKN.GG - US Training Grounds - Main's rank among Rust servers?

For player hours in the last seven days, UKN.GG - US Training Grounds - Main ranks #1,024, within the top 5% of ranked servers.

Join info

What's the process to join UKN.GG - US Training Grounds - Main?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 64.40.8.152:28014. You can find its website at https://ukn.gg.

What each one means

Server tags

Published as mp250,ptrak,$r?,v2634,^z,^y,^e,^d,gmrust,cs167781,ts500

Game

gmrust
Game mode Survival, as standard Rust does it.
mp250
Max players The slot count is 250.
ts500
Group limit You can have up to 500 in a team.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167781
Build This server runs build 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Gameplay

^e
Minigames You'll find arenas, Bedwars, parkour and more.
^d
Combat training Train your aim and PvP skills; the loot is provided.

Mods and access

^z
Modded You'll see it in Modded, since plugins or settings modify the game.
^y
Carbon Plugins are handled by Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.