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Odyssey RusTT 2xPVE|Biweekly|Custom Build Spots|Custom Vehicles

Online NA 157.250.193.154:28025 checked 10m ago

biweekly wipes moddedcarbonpve
Drop in
3/ 50 players now 6% full
27-day averagepeak 7
#2,608ranktop 12% · #449 in NA
2d agolast wipebiweekly schedule
18d 4hnext wipeThu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0246815:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Server performance

05010015020015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 12% of all ranked servers, top 24% in NA. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 18d 4h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak8players, last three wipes
crowd held50%else halves by day 8

Coming wipes

  • 18d 4h
    Thu 5 Nov, 19:00 UTC
    FW
  • 25d 3h
    Thu 12 Nov, 18:17 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 18:17 UTC2d ago 7 – running 3
Thu 1 Oct, 17:57 UTC FW16d ago 8 halved by day 8 14 days 5
Thu 17 Sep, 17:43 UTC30d ago 8 held half 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Odyssey RusTT 2xPVE|Biweekly|Custom Build Spots|Custom Vehicles appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Odyssey RusTT 2xPVE|Biweekly|Custom Build Spots|Custom Vehicles are: Rust tutorial servers, Modded Rust servers, Rust build and creative servers, Go deep on PvE servers and North American Rust server list. The server list shows it under Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Tutorial on ^t, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.

What's the meaning of the tags on Odyssey RusTT 2xPVE|Biweekly|Custom Build Spots|Custom Vehicles?

Odyssey RusTT 2xPVE|Biweekly|Custom Build Spots|Custom Vehicles's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp50 (Max players): The slot count is 50; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): This server runs build 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^b (Biweekly): The wipe cycle is two weeks; ^t (Tutorial on): Facepunch's tutorial is available for new players on this server; ^p (PvE): Other players aren't a threat; the world is; ^z (Modded): Plugins or settings make changes, so it's listed as Modded; ^y (Carbon): Plugins are handled by Carbon; NA (North America): The server browser lists it under North America. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

About the server

How well does Odyssey RusTT 2xPVE|Biweekly|Custom Build Spots|Custom Vehicles perform?

Average server fps for the last 48 hours was 98, and the lowest was 68. The entity count reached a high of 147,642, covering buildings, deployables and everything else. 4,984 MB was the highest memory it used. A climbing entity count together with low fps is what feels like lag to players.

Where can you find Odyssey RusTT 2xPVE|Biweekly|Custom Build Spots|Custom Vehicles?

Odyssey RusTT 2xPVE|Biweekly|Custom Build Spots|Custom Vehicles lists North America as its location, with the NA tag. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 157.250.193.154:28025.

How reliable is Odyssey RusTT 2xPVE|Biweekly|Custom Build Spots|Custom Vehicles?

Odyssey RusTT 2xPVE|Biweekly|Custom Build Spots|Custom Vehicles is live as of this check. The uptime it gives puts the last restart at roughly 12 hours ago. Over the past full 7 days it stayed up for 164 of 168 hours, or 98%. Rust Going Deep has had it on record since 13 September 2026.

What Rust version is Odyssey RusTT 2xPVE|Biweekly|Custom Build Spots|Custom Vehicles on?

The version on Odyssey RusTT 2xPVE|Biweekly|Custom Build Spots|Custom Vehicles is Rust network protocol 2634 and build 167781, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe info

How often does Odyssey RusTT 2xPVE|Biweekly|Custom Build Spots|Custom Vehicles wipe?

Odyssey RusTT 2xPVE|Biweekly|Custom Build Spots|Custom Vehicles runs on a every 4 weeks on Thursday at 18:17 UTC wipe cycle. On Thursday 5 November at 19:00 UTC the force wipe arrives, wiping every Rust server, and that is its next wipe. This world has been running since 2 days 19 hours ago. A wipe schedule covering every two weeks is published in its tags.

What happens on wipe day at Odyssey RusTT 2xPVE|Biweekly|Custom Build Spots|Custom Vehicles?

Across its recent wipes, the average busiest point drew 8 players. 1 hours after the latest wipe started, the crowd hit its peak. Recent wipes kept the crowd above half that peak until the next wipe 50% of the time. By day 8, the pop had dropped under half.

Settings and map

What settings and rules have been applied to Odyssey RusTT 2xPVE|Biweekly|Custom Build Spots|Custom Vehicles?

Its name does not state a gather rate for Odyssey RusTT 2xPVE|Biweekly|Custom Build Spots|Custom Vehicles. 8 players is the group cap, the game's default. pve is the game mode, no fighting other players. Plugins or settings change the game, so the browser lists it as Modded. You will find Carbon plugins installed. VAC is on: Valve's anti-cheat is active.

Which map is active on Odyssey RusTT 2xPVE|Biweekly|Custom Build Spots|Custom Vehicles?

Odyssey RusTT 2xPVE|Biweekly|Custom Build Spots|Custom Vehicles uses a procedural map of size 4,750 with seed 1337, made by the game. You can see it on RustMaps from this page, since the same size and seed produce the same map. It goes by the map name Custom Map.

Player stats

Is Odyssey RusTT 2xPVE|Biweekly|Custom Build Spots|Custom Vehicles busy?

Right now 3 players are on Odyssey RusTT 2xPVE|Biweekly|Custom Build Spots|Custom Vehicles, which has 50 slots. The seven-day average is 2 players, with a peak of 7. Over the last 48 hours, 23:00 UTC drew the most players, 6 on average.

Where does Odyssey RusTT 2xPVE|Biweekly|Custom Build Spots|Custom Vehicles sit in the rankings?

Over the last seven days, Odyssey RusTT 2xPVE|Biweekly|Custom Build Spots|Custom Vehicles sits at #2,608 by player hours, among the top 12% of all ranked servers and #449 in North America.

Join info

What's the process to join Odyssey RusTT 2xPVE|Biweekly|Custom Build Spots|Custom Vehicles?

To join, open Rust, hit F1, and enter client.connect 157.250.193.154:28025. Or click Launch Rust on this page to open the game through Steam and connect. You can find its website at https://discord.com/invite/odysseyrp.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,^z,^y,^b,NA,^t,^p,gmrust,cs167781,ts8

Game

gmrust
Game mode This is the standard Rust survival experience.
mp50
Max players The slot count is 50.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167781
Build This server runs build 167781.
ptrak
Networking Standard RakNet networking.
$r?
Region code It has no region code.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Gameplay

^t
Tutorial on Facepunch's tutorial is available for new players on this server.
^p
PvE Other players aren't a threat; the world is.

Mods and access

^z
Modded Plugins or settings make changes, so it's listed as Modded.
^y
Carbon Plugins are handled by Carbon.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.