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Dive report

Good Times Custom Maps Server I (PVE-Build)

Online NA 66.51.99.26:28015 checked 8m ago

monthly wipes moddedoxidepve
Drop in
5/ 50 players now 10% full
27-day averagepeak 9
#2,396ranktop 11% · #409 in NA
16d agolast wipemonthly schedule
18d 14hnext wipeThu 5 Nov, 19:00 UTC FW

Players

AveragePeak
02.557.51005:0014:0023:0009:0018:0003:00

Hourly average and peak, UTC.

Server performance

02040608005:0014:0023:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 11% of all ranked servers, top 22% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 18d 14h. The force wipe · high confidence

wipe-day peak7players, last three wipes

Coming wipes

  • 18d 14h
    Thu 5 Nov, 19:00 UTC
    FW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 4 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:47 UTC FW16d ago 7 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Good Times Custom Maps Server I (PVE-Build) appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Good Times Custom Maps Server I (PVE-Build) are: Modded Rust servers, Rust build and creative servers, Go deep on PvE servers and North American Rust server list. Its entry appears under the filters Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the tags on Good Times Custom Maps Server I (PVE-Build)?

gmrust (Game mode): This is the standard Rust survival experience; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): This server runs build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^m (Monthly): Facepunch's force wipe is when this server wipes each month; ^k (Build server): Work on base designs and practise building; ^p (PvE): Other players aren't a threat; the world is; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded; NA (North America): The server browser lists it under North America — that is the tag list Good Times Custom Maps Server I (PVE-Build) puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server info

How well does Good Times Custom Maps Server I (PVE-Build) perform?

It averaged 59 server fps over the last 48 hours, with a low of 54. At its peak it carried 158,899 entities, including buildings and deployables. 4,345 MB was the highest memory it used. Players experience lag when fps drops and entities climb.

Where can you find Good Times Custom Maps Server I (PVE-Build)?

Good Times Custom Maps Server I (PVE-Build) lists North America as its location, with the NA tag. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 66.51.99.26:28015.

Is Good Times Custom Maps Server I (PVE-Build) up, and how often does it stay online?

Good Times Custom Maps Server I (PVE-Build) is up and reachable at the moment. Its reported uptime shows a restart about 19 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. The first sighting by Rust Going Deep was on 13 September 2026.

What Rust version is Good Times Custom Maps Server I (PVE-Build) on?

The version on Good Times Custom Maps Server I (PVE-Build) is Rust network protocol 2634 and build 167781, on Linux. Steam handles the update; you just need your game on the matching protocol to join.

Wipe schedule

When does Good Times Custom Maps Server I (PVE-Build) wipe?

Good Times Custom Maps Server I (PVE-Build) limits itself to a single monthly wipe: the force wipe. All Rust servers wipe at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 16 days 11 hours is how long ago this world came into being. Its tags publish a wipe schedule that runs monthly.

What can you expect on wipe day at Good Times Custom Maps Server I (PVE-Build)?

Across its recent wipes, the average busiest point drew 7 players. 4 hours after the latest wipe started, the crowd hit its peak.

Rules and settings

What settings and rules have been applied to Good Times Custom Maps Server I (PVE-Build)?

The name of Good Times Custom Maps Server I (PVE-Build) contains no gather rate. Up to 8 players per group, which is the default. build & creative is the game mode, building in a sandbox, with no gathering. The server browser puts it under Modded, as plugins or settings alter the game. Oxide plugins are running here. VAC, Valve's anti-cheat, is enabled.

What's the map on Good Times Custom Maps Server I (PVE-Build)?

Good Times Custom Maps Server I (PVE-Build) uses a procedural map of size 4,000 with seed 1337, made by the game. The map is reproducible from its size and seed, so RustMaps can show it from this page. You will see the map named: Custom Map.

Population

Is Good Times Custom Maps Server I (PVE-Build) busy?

Good Times Custom Maps Server I (PVE-Build) is holding 5 players on its 50 slots at the moment. For the past week, players averaged 2 with a high of 9. The busiest point in the last 48 hours was 05:00 UTC, averaging 8 players.

What's Good Times Custom Maps Server I (PVE-Build)'s rank among Rust servers?

Good Times Custom Maps Server I (PVE-Build) ranks #2,396 for player hours over the last seven days, #409 in North America and in the top 11% of ranked servers.

How to join

How do you get into Good Times Custom Maps Server I (PVE-Build)?

To join, open Rust, hit F1, and enter client.connect 66.51.99.26:28015. Or click Launch Rust on this page to open the game through Steam and connect. https://gt-cm.net/ is its website.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,^m,^k,NA,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp50
Max players The slot count is 50.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167781
Build This server runs build 167781.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe is when this server wipes each month.

Gameplay

^k
Build server Work on base designs and practise building.
^p
PvE Other players aren't a threat; the world is.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.