Skip to the content
Dive report

[DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL

Online EU 157.85.87.15:22657 checked 12m ago

monthly wipes moddedoxidepve
Drop in
0/ 40 players now 0% full
07-day averagepeak 1
#12,314ranktop 56% · #2365 in EU
15d agolast wipemonthly schedule
18d 20hnext wipeThu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

05010015020023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep1 Oct6 Oct12 Oct17 Oct

Top 56% of all ranked servers, top 81% in EU. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 18d 20h. The force wipe · high confidence

usual gap2.1 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held50%else halves by day 7

Coming wipes

  • 18d 20h
    Thu 5 Nov, 19:00 UTC
    FW

The first 48 hours of its last wipes

Fri 2 OctWed 16 SepMon 14 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 01:52 UTC15d ago 1 – running 0
Wed 16 Sep, 16:40 UTC31d ago 1 halved by day 7 15.4 days 0
Mon 14 Sep, 14:52 UTC33d ago 1 held half 2.1 days 0
Mon 14 Sep, 01:17 UTC33d ago 1 – 0.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL are: EU Rust servers, live, Modded Rust servers and Go deep on PvE servers. You can find it on the server list by these filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What's the meaning of the tags on [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL?

[DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp40 (Max players): It holds 40 players; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): It's on build 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^m (Monthly): Monthly wipes, timed with the Facepunch force wipe; ^p (PvE): No PvP here: the danger comes from the environment; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; EU (Europe): The server browser lists it under Europe. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

About the server

How well does [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL perform?

Average server fps for the last 48 hours was 149, and the lowest was 72. The entity count reached a high of 49,340, covering buildings, deployables and everything else. 4,280 MB was the highest memory it used. What players notice as lag comes from low fps and a rising entity count.

What location is [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL in?

The EU tag marks [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL as being in Europe. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 157.85.87.15:22657.

Is [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL up, and how often does it stay online?

[DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL is up and reachable at the moment. The uptime it gives puts the last restart at roughly 2 days 21 hours ago. In the last full 7 days, 168 of 168 hours were online, 100% uptime. Rust Going Deep has had it on record since 13 September 2026.

What is the Rust version for [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL?

Rust network protocol 2634 and build 167781 is what [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL runs, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe info

How often does [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL wipe?

One wipe a month is all [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL does, and that is the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives, wiping every Rust server, and that is its next wipe. This world has been running since 15 days 21 hours ago. Its tags publish a wipe schedule that runs monthly.

What can you expect on wipe day at [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL?

Recent wipes have averaged a busiest crowd of 1 players. The peak crowd on the latest wipe came 3 hours in. Recent wipes kept the crowd above half that peak until the next wipe 50% of the time. By day 7, the pop had dropped under half.

Settings and map

Which rules and settings is [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL running?

Its name does not state a gather rate for [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL. Up to 8 players per group, which is the default. It runs pve, no fighting other players. Plugins or settings change the game, so the browser lists it as Modded. You will find Oxide plugins installed. VAC, Valve's anti-cheat, is enabled.

Which map is active on [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL?

[DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL uses a procedural map of size 3,000 with seed 1179055683, made by the game. RustMaps can display it from this page because the same size and seed yield the same map.

Player count

Is [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL busy?

Out of 40 slots, 0 are filled on [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL right now. For the past week, players averaged 0 with a high of 1.

Where does [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL sit in the rankings?

Over the last seven days, [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL sits at #12,314 by player hours, among the top 56% of all ranked servers and #2,365 in Europe.

How to join

What's the process to join [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 157.85.87.15:22657.

What each one means

Server tags

Published as mp40,ptrak,$r?,v2634,^m,EU,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp40
Max players It holds 40 players.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167781
Build It's on build 167781.
ptrak
Networking Standard RakNet networking.
$r?
Region code It has no region code.

Wipe schedule

^m
Monthly Monthly wipes, timed with the Facepunch force wipe.

Gameplay

^p
PvE No PvP here: the danger comes from the environment.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.