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Dive report

テストサーバー

Online 157.85.88.112:29581 checked 13m ago

moddedoxidepve
Drop in
1/ 50 players now 2% full
07-day averagepeak 4
#5,862ranktop 27%
4d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players

AveragePeak
00.511.5211:0020:0005:0014:0023:0008:00

Hourly average and peak, UTC.

Server performance

010020030040011:0020:0005:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5.6 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak3players, last three wipes
crowd held33%else halves by day 1

The first 48 hours of its last wipes

Wed 14 OctThu 8 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 6 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 07:09 UTC4d ago 4 – running 0
Thu 8 Oct, 16:02 UTC9d ago 4 halved by day 1 5.6 days 0
Fri 2 Oct, 03:08 UTC16d ago 1 halved by day 1 6.5 days 0
Tue 29 Sep, 04:50 UTC19d ago 3 held half 2.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does テストサーバー appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include テストサーバー: Modded Rust servers and Go deep on PvE servers. The server list shows it under Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What's the meaning of the tags on テストサーバー?

The server browser shows these tags for テストサーバー: gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): The slot count is 50; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): The build number is 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^p (PvE): It's player versus environment, so the world poses the risk, not other players; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server info

How well does テストサーバー perform?

Average server fps for the last 48 hours was 238, and the lowest was 203. The entity count reached a high of 63,240, covering buildings, deployables and everything else. Memory use peaked at 4,108 MB. What players notice as lag comes from low fps and a rising entity count.

Where can you find テストサーバー?

There is no region tag on テストサーバー, but the name hints at Asia. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 157.85.88.112:29581.

What's the uptime like for テストサーバー?

Right now テストサーバー is online. The uptime it gives puts the last restart at roughly 1 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. Rust Going Deep has had it on record since 13 September 2026.

What is the Rust version for テストサーバー?

Rust network protocol 2634 and build 167781 is what テストサーバー runs, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe details

When does テストサーバー wipe?

No next wipe can be predicted for テストサーバー, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 4 days 3 hours ago.

What happens on wipe day at テストサーバー?

The average peak across recent wipes is 3 players. The peak crowd on the latest wipe came 6 hours in. Above half that peak until the next wipe: the crowd managed this in 33% of recent wipes. By day 1, the pop had dropped under half.

Map and rules

Which rules and settings is テストサーバー running?

The name of テストサーバー contains no gather rate. Up to 8 players per group, which is the default. It runs pve, no fighting other players. The server browser puts it under Modded, as plugins or settings alter the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map is active on テストサーバー?

A game-generated procedural map of size 3,000 with seed 1 is in play on テストサーバー. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Player stats

What's the population like on テストサーバー?

Out of 50 slots, 1 are filled on テストサーバー right now. The seven-day average is 0 players, with a peak of 4. At 13:00 UTC in the last 48 hours, the average reached its highest: 2 players.

Where does テストサーバー sit in the rankings?

Over the last seven days, テストサーバー is #5,862 by player hours, among the top 27% of all ranked servers.

Getting in

What's the process to join テストサーバー?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 157.85.88.112:29581. You can find its website at https://discord.com/invite/uk2Bfmnea.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp50
Max players The slot count is 50.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build The build number is 167781.
ptrak
Networking Standard RakNet networking.
$r?
Region code It has no region code.

Gameplay

^p
PvE It's player versus environment, so the world poses the risk, not other players.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The Modded category fits: plugins or settings are in play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.