MyServer
Offline 176.15.141.185:28015 checked 26d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 234/ 2000
- 120/ 2000
- 81/ 200
- 80/ 250
- 32/ 200
- 56/ 200
Quick answers
Tags and search
Where does MyServer appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry MyServer are: Modded Rust servers and Go deep on PvE servers. The server list shows it under Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
What's the meaning of the tags on MyServer?
MyServer's game browser tags read: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): The slot count is 100; ts10 (Group limit): The team limit is 10; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs164530 (Build): It's on build 164530; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^p (PvE): It's player versus environment, so the world poses the risk, not other players; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
What's the location of MyServer?
There is no published region for MyServer. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 176.15.141.185:28015.
Is MyServer up, and how often does it stay online?
The server MyServer is not reachable at the moment; the last sighting was 26 days 9 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. The first sighting by Rust Going Deep was on 21 September 2026.
What Rust version is MyServer on?
On Windows, MyServer runs Rust network protocol 2633 and build 164530. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe info
How often does MyServer wipe?
MyServer's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 50 days 20 hours ago.
Map and rules
Which rules and settings is MyServer running?
Its name does not state a gather rate for MyServer. Group size is capped at 10 players. pve is the game mode, no fighting other players. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running here. The server runs Valve's anti-cheat, VAC.
Player count
Is MyServer busy?
MyServer was last seen 26 days 9 hours ago and is offline as you read this.
What position does MyServer hold in the server rankings?
For player hours in the last seven days, MyServer ranks #13,233, within the top 58% of ranked servers.
How to join
How do you get into MyServer?
To join, open Rust, hit F1, and enter client.connect 176.15.141.185:28015. Or click Launch Rust on this page to open the game through Steam and connect.