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Dive report

MyServer (TEST)

Offline 176.15.141.191:28015 checked 5d ago

moddedoxidepve
Drop in
1/ 100 players now 1% full
17-day averagepeak 1
#13,225ranktop 60%
16d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct14 Oct16 Oct17 Oct18 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does MyServer (TEST) appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include MyServer (TEST): Modded Rust servers and Go deep on PvE servers. The server list shows it under Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on MyServer (TEST)?

The server browser shows these tags for MyServer (TEST): gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): The slot count is 100; ts10 (Group limit): The team limit is 10; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167584 (Build): This server runs build 167584; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^p (PvE): It's player versus environment, so the world poses the risk, not other players; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it's listed as Modded. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server details

What's the location of MyServer (TEST)?

MyServer (TEST) does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 176.15.141.191:28015.

What's the uptime like for MyServer (TEST)?

Right now MyServer (TEST) is offline, having last been seen 5 days 22 hours ago. Over the past full 5 days it stayed up for 0 of 120 hours, or 0%. Rust Going Deep has had it on record since 12 October 2026.

What Rust version is MyServer (TEST) on?

Rust network protocol 2634 and build 167584 is what MyServer (TEST) runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe info

When does MyServer (TEST) wipe?

The wipes recorded for MyServer (TEST) are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 16 days 15 hours ago.

Rules and settings

What settings are in place on MyServer (TEST)?

Its name does not state a gather rate for MyServer (TEST). Group size is capped at 10 players. pve is the game mode, no fighting other players. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is active.

Player stats

What's the population like on MyServer (TEST)?

Right now MyServer (TEST) is offline, with its last appearance 5 days 22 hours ago. For the past week, players averaged 1 with a high of 1.

What's MyServer (TEST)'s rank among Rust servers?

Over the last seven days, MyServer (TEST) is #13,225 by player hours, among the top 60% of all ranked servers.

Getting in

What's the way to join MyServer (TEST)?

To join, open Rust, hit F1, and enter client.connect 176.15.141.191:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2634,^p,gmvanilla,cs167584,ts10,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp100
Max players The slot count is 100.
ts10
Group limit The team limit is 10.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167584
Build This server runs build 167584.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code No region is set.

Gameplay

^p
PvE It's player versus environment, so the world poses the risk, not other players.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.