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Dive report

RU-2 POX

Online 185.189.255.192:35200 checked 13m ago

trio vanillamoddedcarbon
Drop in
0/ 300 players now 0% full
07-day averagepeak 1
#13,297ranktop 60%
4d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players

AveragePeak
0123411:0020:0005:0014:0023:0008:00

Hourly average and peak, UTC.

Server performance

02040608011:0020:0005:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep3 Oct7 Oct10 Oct14 Oct18 Oct

Top 60% of all ranked servers, and #483 of the trio servers (top 78%). Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap4.1 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Tue 13 OctMon 5 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 17:09 UTC4d ago 1 – running 0
Mon 5 Oct, 21:16 UTC12d ago 0 – 7.8 days 0
Thu 1 Oct, 18:21 UTC FW16d ago 1 halved by day 1 4.1 days 0
Thu 1 Oct, 02:07 UTC17d ago 3 – 0.7 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does RU-2 POX appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include RU-2 POX: EU Rust servers, live, Modded Rust servers and Trio Rust servers, live. The server list shows it under Region: Europe; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: Trio; Last wipe: In the last week.

Who's in charge of RU-2 POX?

A mrazrust.top hostname comes from RU-2 POX and from 3 other servers we track, which points to one operator behind them.

How should you read the tags on RU-2 POX?

gmrust (Game mode): This is the standard Rust survival experience; mp300 (Max players): There are 300 slots on this server; ts3 (Group limit): The team limit is 3; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): The build number is 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^v (Vanilla): Facepunch's version, untouched: no rate changes, no kits, no extra rules; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; ^y (Carbon): This server relies on Carbon for plugins — that is the tag list RU-2 POX puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server details

What's the performance like on RU-2 POX?

The last 48 hours saw an average of 60 server fps, never dropping below 60. The entity count reached a high of 27,686, covering buildings, deployables and everything else. 2,431 MB was the highest memory it used. Players experience lag when fps drops and entities climb.

What's the location of RU-2 POX?

The name of RU-2 POX points to Europe, even without a region tag. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 185.189.255.192:35200.

What's the uptime like for RU-2 POX?

Right now RU-2 POX is online. The uptime it gives puts the last restart at roughly 4 days 14 hours ago. It was up 62% of the time over the last full 7 days, 104 of 168 hours. 29 September 2026 is when Rust Going Deep first saw it.

What Rust version is RU-2 POX on?

Rust network protocol 2634 and build 167781 is what RU-2 POX runs, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe schedule

What schedule does RU-2 POX follow for wipes?

No next wipe can be predicted for RU-2 POX, which wipes at irregular times. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 4 days 17 hours is how long ago this world came into being.

What can you expect on wipe day at RU-2 POX?

The average peak across recent wipes is 1 players. On the latest wipe, 0 hours passed before the crowd peaked. Recent wipes kept the crowd above half that peak until the next wipe 0% of the time. It held on until day 1, then dipped below half.

Rules and settings

What settings are in place on RU-2 POX?

The name of RU-2 POX contains no gather rate. A group can have at most 3 players (trio). It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. Carbon plugins are running here. Vanilla is its own description: facepunch's version, untouched: no rate changes, no kits, no extra rules. VAC is on: Valve's anti-cheat is active.

What's the map on RU-2 POX?

The map on RU-2 POX is procedural and size 2,500, generated by the game with seed 32323. You can see it on RustMaps from this page, since the same size and seed produce the same map. You will see the map named: MyMap.

Population

Is RU-2 POX busy?

RU-2 POX is holding 0 players on its 300 slots at the moment. The seven-day average is 0 players, with a peak of 1.

What's RU-2 POX's rank among Rust servers?

For player hours in the last seven days, RU-2 POX ranks #13,297, within the top 60% of ranked servers. Within the trio group, its position is #483.

Join info

What's the process to join RU-2 POX?

To join, open Rust, hit F1, and enter client.connect 185.189.255.192:35200. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp300,ptrak,$r?,v2634,^z,^y,^v,gmrust,cs167781,ts3

Game

gmrust
Game mode This is the standard Rust survival experience.
mp300
Max players There are 300 slots on this server.
ts3
Group limit The team limit is 3.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167781
Build The build number is 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Difficulty

^v
Vanilla Facepunch's version, untouched: no rate changes, no kits, no extra rules.

Mods and access

^z
Modded You'll see it in Modded, since plugins or settings modify the game.
^y
Carbon This server relies on Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.