R2 Test Server
Online 195.18.27.189:35007 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 12 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 07:05 UTC16d ago | 1 | – | running | 0 |
| Sun 13 Sep, 13:42 UTC34d ago | 1 | halved by day 6 | 18.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 289/ 400
- 170/ 225
- 124/ 100
- 352/ 1000
- 27/ 700
Quick answers
Tags and listings
Where does R2 Test Server appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include R2 Test Server: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Who is behind R2 Test Server?
A r2rust.com hostname comes from R2 Test Server and from 2 other servers we track, which points to one operator behind them.
What's the meaning of the tags on R2 Test Server?
R2 Test Server's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp250 (Max players): It holds 250 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167058 (Build): This server runs build 167058; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
About the server
Is R2 Test Server lag-free?
Average server fps for the last 48 hours was 235, and the lowest was 211. At its peak it carried 129,781 entities, including buildings and deployables. The top memory figure was 3,527 MB. A climbing entity count together with low fps is what feels like lag to players.
What location is R2 Test Server in?
R2 Test Server does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 195.18.27.189:35007.
What's the uptime like for R2 Test Server?
R2 Test Server is up and reachable at the moment. Its reported uptime shows a restart about 6 hours ago. In the last full 7 days, 168 of 168 hours were online, 100% uptime. The first sighting by Rust Going Deep was on 13 September 2026.
What Rust version is R2 Test Server on?
The version on R2 Test Server is Rust network protocol 2634 and build 167058, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe schedule
What schedule does R2 Test Server follow for wipes?
R2 Test Server's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 16 days 3 hours ago.
What can you expect on wipe day at R2 Test Server?
The average peak across recent wipes is 1 players. 12 hours after the latest wipe started, the crowd hit its peak. Recent wipes kept the crowd above half that peak until the next wipe 0% of the time. By day 6, the pop had dropped under half.
Settings and map
What settings and rules have been applied to R2 Test Server?
No gather rate appears in the name of R2 Test Server. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.
What's the map on R2 Test Server?
A game-generated procedural map of size 4,750 with seed 1234 is in play on R2 Test Server. RustMaps can display it from this page because the same size and seed yield the same map. It goes by the map name Custom Map.
Player count
Is R2 Test Server busy?
Right now 0 players are on R2 Test Server, which has 250 slots. The seven-day average is 0 players, with a peak of 1. At 21:00 UTC in the last 48 hours, the average reached its highest: 0 players.
Where does R2 Test Server sit in the rankings?
Over the last seven days, R2 Test Server is #14,059 by player hours, among the top 64% of all ranked servers.
Getting in
How do you get into R2 Test Server?
To join, open Rust, hit F1, and enter client.connect 195.18.27.189:35007. Or click Launch Rust on this page to open the game through Steam and connect.