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Dive report

CandyClub DUO|2X|LOOT+ 17.10

Online EU 195.200.19.229:28015 checked 6m ago

2x weekly wipes moddedoxide
Drop in
1/ 300 players now 0% full
17-day averagepeak 1
#3,468ranktop 16% · #1281 in EU
1d agolast wipeweekly schedule
5d 23hnext wipeSat 24 Oct, 08:38 UTC

Players

AveragePeakWipe
00.250.50.75110:0019:0004:0013:0022:0007:00Wiped Sat 17 Oct, 08:38 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040010:0019:0004:0013:0022:0007:00Wiped Sat 17 Oct, 08:38 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct14 Oct15 Oct17 Oct18 Oct

Top 16% of all ranked servers, top 44% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Saturday 24 October, 08:38 UTC, in 5d 23h. Its weekly schedule tag · low confidence

usual gap1.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

Coming wipes

  • 5d 23h
    Sat 24 Oct, 08:38 UTC
  • 12d 23h
    Sat 31 Oct, 08:38 UTC
  • 18d 9h
    Thu 5 Nov, 19:00 UTC
    FW
  • 19d 23h
    Sat 7 Nov, 08:38 UTC
  • 26d 23h
    Sat 14 Nov, 08:38 UTC
  • 33d 23h
    Sat 21 Nov, 08:38 UTC
  • 40d 23h
    Sat 28 Nov, 08:38 UTC

The first 48 hours of its last wipes

Thu 15 OctWed 14 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 08:38 UTC1d ago – – running 1
Thu 15 Oct, 10:01 UTC2d ago 1 – 1.9 days 1
Wed 14 Oct, 07:14 UTC4d ago 1 – 1.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does CandyClub DUO|2X|LOOT+ 17.10 appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry CandyClub DUO|2X|LOOT+ 17.10 are: Rust tutorial servers, 2x Rust servers, EU Rust servers, live and Modded Rust servers. Its entry appears under the filters Region: Europe; Type: Modded; Server tag: Weekly ^w, Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: 2x.

What's the meaning of the tags on CandyClub DUO|2X|LOOT+ 17.10?

The server browser shows these tags for CandyClub DUO|2X|LOOT+ 17.10: gmvanilla (Game mode): Vanilla survival gameplay; mp300 (Max players): There are 300 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): It's on build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^w (Weekly): A wipe every week; ^t (Tutorial on): If you're new, you can begin with the Facepunch tutorial; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play; EU (Europe): In the server browser it appears under Europe. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server info

What's the performance like on CandyClub DUO|2X|LOOT+ 17.10?

Average server fps for the last 48 hours was 215, and the lowest was 136. At its peak it carried 3,824 entities, including buildings and deployables. Memory use peaked at 773 MB. What players notice as lag comes from low fps and a rising entity count.

What's the location of CandyClub DUO|2X|LOOT+ 17.10?

CandyClub DUO|2X|LOOT+ 17.10 lists Europe as its location, with the EU tag. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 195.200.19.229:28015.

Is CandyClub DUO|2X|LOOT+ 17.10 up, and how often does it stay online?

CandyClub DUO|2X|LOOT+ 17.10 is up and reachable at the moment. According to its reported uptime, the last restart was about 22 hours ago. It was up 100% of the time over the last full 6 days, 144 of 144 hours. The first sighting by Rust Going Deep was on 11 October 2026.

What is the Rust version for CandyClub DUO|2X|LOOT+ 17.10?

Rust network protocol 2634 and build 167781 is what CandyClub DUO|2X|LOOT+ 17.10 runs, on Linux. Steam handles the update; you just need your game on the matching protocol to join.

Wipe details

What schedule does CandyClub DUO|2X|LOOT+ 17.10 follow for wipes?

With too few wipes recorded for CandyClub DUO|2X|LOOT+ 17.10 to confirm the schedule, the prediction goes by its tag. Expect the next wipe on Saturday 24 October at 08:38 UTC. This world has been running since 24 hours ago. Its tags carry a wipe schedule that runs weekly.

What happens on wipe day at CandyClub DUO|2X|LOOT+ 17.10?

Recent wipes have averaged a busiest crowd of 1 players. The peak crowd on the latest wipe came 0 hours in.

Map and rules

What settings and rules have been applied to CandyClub DUO|2X|LOOT+ 17.10?

At 2x gather, CandyClub DUO|2X|LOOT+ 17.10 does what its name suggests. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. You will find Oxide plugins installed. The server runs Valve's anti-cheat, VAC.

Which map is active on CandyClub DUO|2X|LOOT+ 17.10?

A game-generated procedural map of size 1,000 with seed 32059 is in play on CandyClub DUO|2X|LOOT+ 17.10. The map is reproducible from its size and seed, so RustMaps can show it from this page.

Player count

How many players are on CandyClub DUO|2X|LOOT+ 17.10?

CandyClub DUO|2X|LOOT+ 17.10 is holding 1 players on its 300 slots at the moment. The seven-day average is 1 players, with a peak of 1. At 11:00 UTC in the last 48 hours, the average reached its highest: 1 players.

What position does CandyClub DUO|2X|LOOT+ 17.10 hold in the server rankings?

CandyClub DUO|2X|LOOT+ 17.10 ranks #3,468 for player hours over the last seven days, #1,281 in Europe and in the top 16% of ranked servers.

How to join

What's the way to join CandyClub DUO|2X|LOOT+ 17.10?

Open Rust and press F1, then type client.connect 195.200.19.229:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp300,ptrak,$r?,v2634,^w,EU,^t,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival gameplay.
mp300
Max players There are 300 slots on this server.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167781
Build It's on build 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Wipe schedule

^w
Weekly A wipe every week.

Gameplay

^t
Tutorial on If you're new, you can begin with the Facepunch tutorial.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The Modded category fits: plugins or settings are in play.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.