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Dive report

Dev Server | 2X | Kit | Home | TPA

Online EU 2.59.119.227:28015 checked 9m ago

2x biweekly wipes moddedcarbon
Drop in
0/ 5 players now 0% full
07-day averagepeak 3
#5,184ranktop 23% · #1698 in EU
8h agolast wipebiweekly schedule
13d 15hnext wipeSat 31 Oct, 13:09 UTC

Players

AveragePeakWipe
0123422:0007:0016:0002:0011:0020:00Wiped Sat 17 Oct, 13:09 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040022:0007:0016:0002:0011:0020:00Wiped Sat 17 Oct, 13:09 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep25 Sep1 Oct6 Oct12 Oct17 Oct

Top 23% of all ranked servers, top 58% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Saturday 31 October, 13:09 UTC, in 13d 15h. Its biweekly schedule tag · low confidence

usual gap2.7 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak2players, last three wipes
crowd held50%else halves by day 10

Coming wipes

  • 13d 15h
    Sat 31 Oct, 13:09 UTC
  • 18d 21h
    Thu 5 Nov, 19:00 UTC
    FW
  • 27d 15h
    Sat 14 Nov, 13:09 UTC
  • 41d 15h
    Sat 28 Nov, 13:09 UTC

The first 48 hours of its last wipes

Sun 4 OctThu 1 OctWed 30 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 13:09 UTC8h ago – – running 0
Sun 4 Oct, 15:34 UTC13d ago 2 – – 0
Thu 1 Oct, 23:01 UTC FW15d ago 1 held half 2.7 days 0
Wed 30 Sep, 21:54 UTC17d ago 2 – 1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Dev Server | 2X | Kit | Home | TPA appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Dev Server | 2X | Kit | Home | TPA: 2x Rust servers, EU Rust servers, live and Modded Rust servers. The server list shows it under Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours; Gather rate: 2x.

How should you read the tags on Dev Server | 2X | Kit | Home | TPA?

Dev Server | 2X | Kit | Home | TPA's game browser tags read: gmvanilla (Game mode): It's vanilla survival; mp5 (Max players): The slot count is 5; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): It's on build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^b (Biweekly): Every fortnight, it wipes; ^z (Modded): The Modded category fits: plugins or settings are in play; ^y (Carbon): Carbon is the plugin framework it uses; EU (Europe): Its browser listing sits under Europe. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server info

What's the performance like on Dev Server | 2X | Kit | Home | TPA?

The last 48 hours saw an average of 156 server fps, never dropping below 110. Buildings, deployables and all other world objects added up to as many as 93,276 entities. 2,855 MB was the highest memory it used. Players experience lag when fps drops and entities climb.

What's the location of Dev Server | 2X | Kit | Home | TPA?

Its location is Europe, according to the EU tag Dev Server | 2X | Kit | Home | TPA displays. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 2.59.119.227:28015.

What's the uptime like for Dev Server | 2X | Kit | Home | TPA?

Right now Dev Server | 2X | Kit | Home | TPA is online. According to its reported uptime, the last restart was about 7 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. 13 September 2026 is when Rust Going Deep first saw it.

What is the Rust version for Dev Server | 2X | Kit | Home | TPA?

Rust network protocol 2634 and build 167781 is what Dev Server | 2X | Kit | Home | TPA runs, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe details

What schedule does Dev Server | 2X | Kit | Home | TPA follow for wipes?

With too few wipes recorded for Dev Server | 2X | Kit | Home | TPA to confirm the schedule, the prediction goes by its tag. Saturday 31 October at 13:09 UTC is when the next wipe is due. The world you are on now was created 8 hours. A wipe schedule covering every two weeks is published in its tags.

What can you expect on wipe day at Dev Server | 2X | Kit | Home | TPA?

The average peak across recent wipes is 2 players. The peak crowd on the latest wipe came 1 hours in. Recent wipes kept the crowd above half that peak until the next wipe 50% of the time. It held on until day 10, then dipped below half.

Rules and settings

Which rules and settings is Dev Server | 2X | Kit | Home | TPA running?

Gather rates here are 2x, as Dev Server | 2X | Kit | Home | TPA announces in its name. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. Carbon plugins are running here. VAC is on: Valve's anti-cheat is active.

What's the map on Dev Server | 2X | Kit | Home | TPA?

The map on Dev Server | 2X | Kit | Home | TPA is procedural and size 3,800, generated by the game with seed 874835235. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Player count

Is Dev Server | 2X | Kit | Home | TPA busy?

Right now 0 players are on Dev Server | 2X | Kit | Home | TPA, which has 5 slots. For the past week, players averaged 0 with a high of 3. The busiest point in the last 48 hours was 19:00 UTC, averaging 3 players.

Where does Dev Server | 2X | Kit | Home | TPA sit in the rankings?

Dev Server | 2X | Kit | Home | TPA ranks #5,184 for player hours over the last seven days, #1,698 in Europe and in the top 23% of ranked servers.

How to join

What's the way to join Dev Server | 2X | Kit | Home | TPA?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 2.59.119.227:28015.

What each one means

Server tags

Published as mp5,ptrak,$r?,v2634,^z,^y,^b,EU,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode It's vanilla survival.
mp5
Max players The slot count is 5.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167781
Build It's on build 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code No region is set.

Wipe schedule

^b
Biweekly Every fortnight, it wipes.

Mods and access

^z
Modded The Modded category fits: plugins or settings are in play.
^y
Carbon Carbon is the plugin framework it uses.

Region

EU
Europe Its browser listing sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.