RustTest
Offline 202.185.209.128:28015 checked 26d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 0/ 100
- 87/ 400
- 49/ 245
- 134/ 100
- 82/ 1000
- 5/ 700
Quick answers
Tags and listings
Where does RustTest appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry RustTest are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Who is behind RustTest?
A katsubowlgaming.cc hostname comes from RustTest, and from 1 other server we track, which points to the same operator running both.
How should you read the tags on RustTest?
gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): There are 10 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs164530 (Build): The build number is 164530; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty; ^z (Modded): Plugins or settings make changes, so it's listed as Modded; ^y (Carbon): Plugins are handled by Carbon — that is the tag list RustTest puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
What's the location of RustTest?
RustTest does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 202.185.209.128:28015.
How reliable is RustTest?
Right now RustTest is offline, having last been seen 26 days 3 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. 13 September 2026 is when Rust Going Deep first saw it.
What is the Rust version for RustTest?
On Linux, RustTest runs Rust network protocol 2633 and build 164530. Steam handles the update; you just need your game on the matching protocol to join.
Wipe details
What schedule does RustTest follow for wipes?
RustTest's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 41 days 8 hours ago.
Map and rules
Which rules and settings is RustTest running?
Its name does not state a gather rate for RustTest. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it as Modded. Carbon plugins are running here. VAC is on: Valve's anti-cheat is active.
Which map is active on RustTest?
The map on RustTest is procedural and size 4,500, generated by the game with seed 1337. You can see it on RustMaps from this page, since the same size and seed produce the same map.
Player count
What's the population like on RustTest?
RustTest was last seen 26 days 3 hours ago and is offline as you read this.
What's RustTest's rank among Rust servers?
Over the last seven days, RustTest is #15,491 by player hours, among the top 69% of all ranked servers.
Getting in
What's the way to join RustTest?
Open Rust and press F1, then type client.connect 202.185.209.128:28015. Alternatively, click Launch Rust on this page to join via Steam.