RustTest
Offline 202.185.225.240:28015 checked 16d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 0/ 100
- 87/ 400
- 50/ 245
- 132/ 100
- 91/ 1000
- 6/ 700
Quick answers
Tags and listings
Where does RustTest appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include RustTest: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Who's in charge of RustTest?
A katsubowlgaming.cc hostname comes from RustTest, and from 1 other server we track, which points to the same operator running both.
What's the meaning of the tags on RustTest?
RustTest's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): The slot count is 10; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs165217 (Build): It's on build 165217; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^z (Modded): The Modded category fits: plugins or settings are in play; ^y (Carbon): This server relies on Carbon for plugins. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server info
What's the location of RustTest?
There is no published region for RustTest. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 202.185.225.240:28015.
How reliable is RustTest?
Right now RustTest is offline, having last been seen 16 days 18 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. 22 September 2026 is when Rust Going Deep first saw it.
What is the Rust version for RustTest?
The version on RustTest is Rust network protocol 2633 and build 165217, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe info
How often does RustTest wipe?
RustTest's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 41 days 8 hours ago.
Map and rules
What settings are in place on RustTest?
The name of RustTest contains no gather rate. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it as Modded. Carbon plugins are running here. VAC, Valve's anti-cheat, is enabled.
Which map is active on RustTest?
RustTest uses a procedural map of size 4,500 with seed 1337, made by the game. You can see it on RustMaps from this page, since the same size and seed produce the same map.
Player count
Is RustTest busy?
Right now RustTest is offline, with its last appearance 16 days 18 hours ago.
Where does RustTest sit in the rankings?
Over the last seven days, RustTest is #16,584 by player hours, among the top 70% of all ranked servers.
Join info
How do you get into RustTest?
To join, open Rust, hit F1, and enter client.connect 202.185.225.240:28015. Or click Launch Rust on this page to open the game through Steam and connect.