RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]
Online 216.39.240.13:28048 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 7% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Friday 23 October, 13:48 UTC, in 5d 18h. Every Friday at 13:48 UTC · high confidence
Coming wipes
- 5d 18hFri 23 Oct, 13:48 UTC
- 12d 18hFri 30 Oct, 13:48 UTC
- 18d 23hThu 5 Nov, 19:00 UTCFW
- 19d 18hFri 6 Nov, 13:48 UTC
- 26d 18hFri 13 Nov, 13:48 UTC
- 33d 18hFri 20 Nov, 13:48 UTC
- 40d 18hFri 27 Nov, 13:48 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 14, 24 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 13:48 UTC1d ago | – | – | running | 8 |
| Fri 9 Oct, 13:50 UTC8d ago | 14 | held half | 7 days | 3 |
| Thu 1 Oct, 18:08 UTC FW16d ago | 13 | held half | 7.8 days | 6 |
| Fri 25 Sep, 15:11 UTC22d ago | 11 | held half | 6.1 days | 9 |
| Fri 18 Sep, 14:02 UTC29d ago | 12 | held half | 7 days | 7 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 14/ 101
- 4/ 100
- 4/ 50
- 12/ 100
- 13/ 200
- 9/ 101
Quick answers
Tags and search
Where does RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] are: Rust servers above 10x gather rate, Modded Rust servers, Go deep on PvE servers, Rust roleplay servers and Best Rust zombie servers. The server list shows it under Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: More than 10x; Players now: At least 10.
What's the meaning of the tags on RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]?
gmrust (Game mode): This is the standard Rust survival experience; mp101 (Max players): There are 101 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): The build number is 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty; ^w (Weekly): A wipe every week; ^r (Roleplay): It's a roleplay server; ^p (PvE): Other players aren't a threat; the world is; ^z (Modded): The Modded category fits: plugins or settings are in play; ^y (Carbon): This server relies on Carbon for plugins — that is the tag list RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
What's the performance like on RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]?
It averaged 54 server fps over the last 48 hours, with a low of 22. Buildings, deployables and all other world objects added up to as many as 176,051 entities. The top memory figure was 5,087 MB. Players experience lag when fps drops and entities climb.
What's the location of RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]?
RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 216.39.240.13:28048.
Is RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] up, and how often does it stay online?
RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] is live as of this check. Its reported uptime shows a restart about 8 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. Rust Going Deep has had it on record since 13 September 2026.
What is the Rust version for RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]?
Rust network protocol 2634 and build 167781 is what RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] runs, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe schedule
What schedule does RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] follow for wipes?
RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] follows a every Friday at 13:48 UTC wipe pattern. Expect the next wipe on Friday 23 October at 13:48 UTC. This world has been running since 29 hours ago. Wipes are scheduled weekly, according to its tags.
What can you expect on wipe day at RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]?
Across its recent wipes, the average busiest point drew 13 players. The peak crowd on the latest wipe came 24 hours in. Recent wipes kept the crowd above half that peak until the next wipe 100% of the time.
Settings and map
Which rules and settings is RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] running?
Gather rates here are 100000x, as RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] announces in its name. The group limit is the game's default of 8 players. It runs roleplay, roleplay with towns, jobs and rules. The server browser puts it under Modded, as plugins or settings alter the game. Plugins in use: Carbon. The server runs Valve's anti-cheat, VAC.
Which map is active on RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]?
The map on RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] is procedural and size 4,250, generated by the game with seed 25653776. RustMaps can display it from this page because the same size and seed yield the same map.
Player count
How many players are on RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]?
Out of 101 slots, 11 are filled on RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] right now. The seven-day average is 4 players, with a peak of 13. The busiest point in the last 48 hours was 19:00 UTC, averaging 10 players.
What position does RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] hold in the server rankings?
For player hours in the last seven days, RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] ranks #1,545, within the top 7% of ranked servers.
How to join
What's the process to join RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]?
Open Rust and press F1, then type client.connect 216.39.240.13:28048. Alternatively, click Launch Rust on this page to join via Steam. You can find its website at https://www.rust-gaming-nation.com/.
