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Dive report

UKN.GG - US Sandbox III - Creative | Build | Noclip

Offline 64.40.8.148:28014 checked 17d ago

moddedcarbon
Drop in
2/ 200 players now 1% full
07-day averagepeak –
#14,318ranktop 60%
17d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak8players, last three wipes

The first 48 hours of its last wipes

Wed 30 SepTue 29 SepMon 28 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 09:10 UTC17d ago 3 – running 2
Tue 29 Sep, 09:08 UTC18d ago 10 – 1 days 1
Mon 28 Sep, 09:08 UTC19d ago 10 – 1 days 3
Sun 27 Sep, 09:08 UTC20d ago 8 – 1 days 3
Sat 26 Sep, 09:08 UTC21d ago 5 – 1 days 4
Fri 25 Sep, 09:08 UTC22d ago 6 – 1 days 2
Thu 24 Sep, 09:08 UTC23d ago 8 – 1 days 0
Wed 23 Sep, 09:08 UTC24d ago 9 – 1 days 1
Tue 22 Sep, 09:08 UTC25d ago 9 – 1 days 0
Mon 21 Sep, 09:08 UTC26d ago 7 – 1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does UKN.GG - US Sandbox III - Creative | Build | Noclip appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry UKN.GG - US Sandbox III - Creative | Build | Noclip are: Modded Rust servers, Rust aim training servers, Rust build and creative servers, Rust creative servers and North American Rust server list. Its entry appears under the filters Region: North America; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more.

Who operates UKN.GG - US Sandbox III - Creative | Build | Noclip?

14 other servers we track share the ukn.gg hostname that UKN.GG - US Sandbox III - Creative | Build | Noclip publishes, so they are probably under the same operator.

What's the meaning of the tags on UKN.GG - US Sandbox III - Creative | Build | Noclip?

The server browser shows these tags for UKN.GG - US Sandbox III - Creative | Build | Noclip: gmrust (Game mode): Survival, as standard Rust does it; mp200 (Max players): It holds 200 players; ts1000 (Group limit): The team limit is 1000; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs165217 (Build): This server runs build 165217; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^c (Creative): No farming needed—build freely in this sandbox; ^k (Build server): Build and test your base designs; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; ^y (Carbon): Plugins are handled by Carbon. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server info

What's the location of UKN.GG - US Sandbox III - Creative | Build | Noclip?

The name of UKN.GG - US Sandbox III - Creative | Build | Noclip points to North America, even without a region tag. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 64.40.8.148:28014.

How reliable is UKN.GG - US Sandbox III - Creative | Build | Noclip?

UKN.GG - US Sandbox III - Creative | Build | Noclip is down at the moment; it was last up 17 days 6 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. 13 September 2026 is when Rust Going Deep first saw it.

What Rust version is UKN.GG - US Sandbox III - Creative | Build | Noclip on?

On Windows, UKN.GG - US Sandbox III - Creative | Build | Noclip runs Rust network protocol 2633 and build 165217. Steam handles the update; you just need your game on the matching protocol to join.

Wipe schedule

When does UKN.GG - US Sandbox III - Creative | Build | Noclip wipe?

No next wipe can be predicted for UKN.GG - US Sandbox III - Creative | Build | Noclip, which wipes at irregular times. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 17 days 10 hours.

What happens on wipe day at UKN.GG - US Sandbox III - Creative | Build | Noclip?

Across its recent wipes, the average busiest point drew 8 players. On the latest wipe, 0 hours passed before the crowd peaked.

Map and rules

Which rules and settings is UKN.GG - US Sandbox III - Creative | Build | Noclip running?

No gather rate appears in the name of UKN.GG - US Sandbox III - Creative | Build | Noclip. The group limit is 1000 players. It runs build & creative, build freely in a sandbox, no gathering needed. Plugins or settings change the game, so the browser lists it as Modded. Carbon plugins are running here. VAC, Valve's anti-cheat, is enabled.

Which map is active on UKN.GG - US Sandbox III - Creative | Build | Noclip?

The map on UKN.GG - US Sandbox III - Creative | Build | Noclip is procedural and size 3,000, generated by the game with seed 1337. You can see it on RustMaps from this page, since the same size and seed produce the same map. You will see the map named: UKN Map.

Population

Is UKN.GG - US Sandbox III - Creative | Build | Noclip busy?

Right now UKN.GG - US Sandbox III - Creative | Build | Noclip is offline, with its last appearance 17 days 6 hours ago.

What position does UKN.GG - US Sandbox III - Creative | Build | Noclip hold in the server rankings?

Over the last seven days, UKN.GG - US Sandbox III - Creative | Build | Noclip is #14,318 by player hours, among the top 60% of all ranked servers.

How to join

How do you get into UKN.GG - US Sandbox III - Creative | Build | Noclip?

To join, open Rust, hit F1, and enter client.connect 64.40.8.148:28014. Or click Launch Rust on this page to open the game through Steam and connect. https://ukn.gg is its website.

What each one means

Server tags

Published as mp200,ptrak,$r?,v2633,^z,^y,^c,^k,gmrust,cs165217,ts1000

Game

gmrust
Game mode Survival, as standard Rust does it.
mp200
Max players It holds 200 players.
ts1000
Group limit The team limit is 1000.
v2633
Protocol This server runs game protocol 2633, so your game must match that version to join.
cs165217
Build This server runs build 165217.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Gameplay

^c
Creative No farming needed—build freely in this sandbox.
^k
Build server Build and test your base designs.

Mods and access

^z
Modded You'll see it in Modded, since plugins or settings modify the game.
^y
Carbon Plugins are handled by Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.