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Dive report

[NA] RustAscent PvP 2x | Quads | Events | QoL

Online NA 66.51.99.118:28215 checked 9m ago

2x biweekly wipes moddedcarbon
Drop in
0/ 50 players now 0% full
07-day averagepeak –
#15,807ranktop 72% · #1570 in NA
16d agolast wipebiweekly schedule
11d 7hnext wipeThu 29 Oct, 17:48 UTC

Players

AveragePeak
0123411:0020:0005:0015:0000:0009:00

Hourly average and peak, UTC.

Server performance

01020304011:0020:0005:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 72% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 17:48 UTC, in 11d 7h. Its biweekly schedule tag · low confidence

wipe-day peak0players, last three wipes

Coming wipes

  • 11d 7h
    Thu 29 Oct, 17:48 UTC
  • 18d 8h
    Thu 5 Nov, 19:00 UTC
    FW
  • 25d 7h
    Thu 12 Nov, 17:48 UTC
  • 39d 7h
    Thu 26 Nov, 17:48 UTC

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:48 UTC FW16d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does [NA] RustAscent PvP 2x | Quads | Events | QoL appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry [NA] RustAscent PvP 2x | Quads | Events | QoL are: 2x Rust servers, Modded Rust servers and North American Rust server list. The server list shows it under Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 2x.

Who operates [NA] RustAscent PvP 2x | Quads | Events | QoL?

The rustascent.com hostname from [NA] RustAscent PvP 2x | Quads | Events | QoL also appears on 2 other servers we track, suggesting a common operator.

How should you read the tags on [NA] RustAscent PvP 2x | Quads | Events | QoL?

gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): It holds 50 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): It's on build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^b (Biweekly): Every fortnight, it wipes; ^z (Modded): Plugins or settings make changes, so it's listed as Modded; ^y (Carbon): Plugins are handled by Carbon; NA (North America): The server browser lists it under North America — that is the tag list [NA] RustAscent PvP 2x | Quads | Events | QoL puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

About the server

What's the performance like on [NA] RustAscent PvP 2x | Quads | Events | QoL?

It averaged 30 server fps over the last 48 hours, with a low of 29. Buildings, deployables and all other world objects added up to as many as 133,420 entities. 5,263 MB was the highest memory it used. What players notice as lag comes from low fps and a rising entity count.

What's the location of [NA] RustAscent PvP 2x | Quads | Events | QoL?

[NA] RustAscent PvP 2x | Quads | Events | QoL lists North America as its location, with the NA tag. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 66.51.99.118:28215.

What's the uptime like for [NA] RustAscent PvP 2x | Quads | Events | QoL?

[NA] RustAscent PvP 2x | Quads | Events | QoL is live as of this check. The uptime it gives puts the last restart at roughly 20 hours ago. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. 13 September 2026 is when Rust Going Deep first saw it.

What is the Rust version for [NA] RustAscent PvP 2x | Quads | Events | QoL?

The version on [NA] RustAscent PvP 2x | Quads | Events | QoL is Rust network protocol 2634 and build 167781, on Linux. Steam handles the update; you just need your game on the matching protocol to join.

Wipe schedule

When does [NA] RustAscent PvP 2x | Quads | Events | QoL wipe?

With too few wipes recorded for [NA] RustAscent PvP 2x | Quads | Events | QoL to confirm the schedule, the prediction goes by its tag. Expect the next wipe on Thursday 29 October at 17:48 UTC. This world has been running since 16 days 16 hours ago. A wipe schedule covering every two weeks is published in its tags.

What can you expect on wipe day at [NA] RustAscent PvP 2x | Quads | Events | QoL?

Recent wipes have averaged a busiest crowd of 0 players. On the latest wipe, 0 hours passed before the crowd peaked.

Settings and map

What settings are in place on [NA] RustAscent PvP 2x | Quads | Events | QoL?

Gather rates here are 2x, as [NA] RustAscent PvP 2x | Quads | Events | QoL announces in its name. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. You will find Carbon plugins installed. VAC is on: Valve's anti-cheat is active.

Which map is active on [NA] RustAscent PvP 2x | Quads | Events | QoL?

A game-generated procedural map of size 4,500 with seed 1336676956 is in play on [NA] RustAscent PvP 2x | Quads | Events | QoL. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Player count

How many players are on [NA] RustAscent PvP 2x | Quads | Events | QoL?

[NA] RustAscent PvP 2x | Quads | Events | QoL is holding 0 players on its 50 slots at the moment. The seven-day average for players here is 0.

Where does [NA] RustAscent PvP 2x | Quads | Events | QoL sit in the rankings?

Over the last seven days, [NA] RustAscent PvP 2x | Quads | Events | QoL sits at #15,807 by player hours, among the top 72% of all ranked servers and #1,570 in North America.

How to join

What's the way to join [NA] RustAscent PvP 2x | Quads | Events | QoL?

Open Rust and press F1, then type client.connect 66.51.99.118:28215. Alternatively, click Launch Rust on this page to join via Steam. https://store.rustascent.com/ is its website.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,^z,^y,^b,NA,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp50
Max players It holds 50 players.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build It's on build 167781.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code The region field is empty.

Wipe schedule

^b
Biweekly Every fortnight, it wipes.

Mods and access

^z
Modded Plugins or settings make changes, so it's listed as Modded.
^y
Carbon Plugins are handled by Carbon.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.