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Dive report

[DEV] 1x-10x PVE++ | laptop

Offline 75.188.37.195:28015 checked 8h ago

1x moddedoxidepve
Drop in
0/ 10 players now 0% full
07-day averagepeak –
#15,826ranktop 72%
12d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players

AveragePeak
0123415:0017:0019:0022:0000:0002:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap4.3 daysbetween real wipes
on rhythm20%of its recent wipes
wipe-day peak0players, last three wipes
crowd held50%else halves by day 3

The first 48 hours of its last wipes

Tue 6 OctThu 1 OctSat 26 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 01:21 UTC12d ago 0 – running 0
Thu 1 Oct, 17:40 UTC FW16d ago 0 – 4.3 days 0
Sat 26 Sep, 15:14 UTC21d ago 1 held half 5.1 days 0
Sun 20 Sep, 14:19 UTC27d ago 1 halved by day 3 6 days 0
Sat 19 Sep, 21:28 UTC28d ago 1 – 0.7 days 0
Fri 18 Sep, 00:33 UTC30d ago 0 – 1.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does [DEV] 1x-10x PVE++ | laptop appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry [DEV] 1x-10x PVE++ | laptop are: Modded Rust servers and Go deep on PvE servers. Its entry appears under the filters Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 1x.

What's the meaning of the tags on [DEV] 1x-10x PVE++ | laptop?

gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): It holds 10 players; ts1000 (Group limit): The team limit is 1000; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167584 (Build): It's on build 167584; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^p (PvE): It's player versus environment, so the world poses the risk, not other players; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play — that is the tag list [DEV] 1x-10x PVE++ | laptop puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

About the server

Where can you find [DEV] 1x-10x PVE++ | laptop?

[DEV] 1x-10x PVE++ | laptop does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 75.188.37.195:28015.

Is [DEV] 1x-10x PVE++ | laptop up, and how often does it stay online?

[DEV] 1x-10x PVE++ | laptop is down at the moment; it was last up 8 hours ago. It was up 30% of the time over the last full 7 days, 50 of 168 hours. The first sighting by Rust Going Deep was on 15 September 2026.

What is the Rust version for [DEV] 1x-10x PVE++ | laptop?

Rust network protocol 2634 and build 167584 is what [DEV] 1x-10x PVE++ | laptop runs, on Windows. Steam handles the update; you just need your game on the matching protocol to join.

Wipe schedule

When does [DEV] 1x-10x PVE++ | laptop wipe?

[DEV] 1x-10x PVE++ | laptop wipes whenever it likes, so no next wipe can be predicted. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 12 days 8 hours is how long ago this world came into being.

What happens on wipe day at [DEV] 1x-10x PVE++ | laptop?

Recent wipes have averaged a busiest crowd of 0 players. 0 hours after the latest wipe started, the crowd hit its peak. Above half that peak until the next wipe: the crowd managed this in 50% of recent wipes. It held on until day 3, then dipped below half.

Settings and map

What settings and rules have been applied to [DEV] 1x-10x PVE++ | laptop?

Gather rates here are 1x, as [DEV] 1x-10x PVE++ | laptop announces in its name. The group limit is 1000 players. pve is the game mode, no fighting other players. In the server browser it sits under Modded, where plugins or settings change the game. You will find Oxide plugins installed. VAC, Valve's anti-cheat, is enabled.

Population

Is [DEV] 1x-10x PVE++ | laptop busy?

[DEV] 1x-10x PVE++ | laptop was last seen 8 hours ago and is offline as you read this. Over the past week it has drawn 0 players on average.

What's [DEV] 1x-10x PVE++ | laptop's rank among Rust servers?

Over the last seven days, [DEV] 1x-10x PVE++ | laptop is #15,826 by player hours, among the top 72% of all ranked servers.

Join info

What's the way to join [DEV] 1x-10x PVE++ | laptop?

To join, open Rust, hit F1, and enter client.connect 75.188.37.195:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2634,^p,gmrust,cs167584,ts1000,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp10
Max players It holds 10 players.
ts1000
Group limit The team limit is 1000.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167584
Build It's on build 167584.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Gameplay

^p
PvE It's player versus environment, so the world poses the risk, not other players.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The Modded category fits: plugins or settings are in play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.