Pop_Rust_PVE
Online 80.242.59.122:35000 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 5% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 18d 8h. The force wipe · high confidence
Coming wipes
- 18d 8hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 36, 45 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:28 UTC FW16d ago | 36 | – | running | 13 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 49/ 200
- 61/ 200
- 24/ 100
- 46/ 200
- 29/ 100
- 54/ 150
Quick answers
Tags and filters
Where does Pop_Rust_PVE appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Pop_Rust_PVE are: Rust tutorial servers, Modded Rust servers and Go deep on PvE servers. The server list shows it under Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average.
How should you read the tags on Pop_Rust_PVE?
gmrust (Game mode): This is the standard Rust survival experience; mp200 (Max players): It holds 200 players; ts21 (Group limit): The team limit is 21; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): The build number is 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^m (Monthly): A wipe comes once a month, alongside the force wipe; ^t (Tutorial on): If you're new, you can begin with the Facepunch tutorial; ^p (PvE): Other players aren't a threat; the world is; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play — that is the tag list Pop_Rust_PVE puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
How well does Pop_Rust_PVE perform?
Average server fps for the last 48 hours was 36, and the lowest was 16. At its peak it carried 346,985 entities, including buildings and deployables. The top memory figure was 6,897 MB. A climbing entity count together with low fps is what feels like lag to players.
Where can you find Pop_Rust_PVE?
There is no published region for Pop_Rust_PVE. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 80.242.59.122:35000.
How reliable is Pop_Rust_PVE?
Right now Pop_Rust_PVE is online. The uptime it gives puts the last restart at roughly 8 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. Rust Going Deep has had it on record since 13 September 2026.
What Rust version is Pop_Rust_PVE on?
The version on Pop_Rust_PVE is Rust network protocol 2634 and build 167781, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe schedule
What schedule does Pop_Rust_PVE follow for wipes?
The only wipe Pop_Rust_PVE takes is the monthly force wipe. When every Rust server wipes on Thursday 5 November at 19:00 UTC, that force wipe is its next wipe. The world you are on now was created 16 days 15 hours. The tags list wipes scheduled every month.
What can you expect on wipe day at Pop_Rust_PVE?
The average peak across recent wipes is 36 players. On the latest wipe, 45 hours passed before the crowd peaked.
Settings and map
Which rules and settings is Pop_Rust_PVE running?
The name of Pop_Rust_PVE contains no gather rate. Group size is capped at 21 players. pve is the game mode, no fighting other players. The server browser puts it under Modded, as plugins or settings alter the game. Oxide plugins are running here. VAC is on: Valve's anti-cheat is active.
Which map is active on Pop_Rust_PVE?
Pop_Rust_PVE uses a procedural map of size 5,000 with seed 1356798757, made by the game. RustMaps can display it from this page because the same size and seed yield the same map.
Player count
Is Pop_Rust_PVE busy?
Right now 13 players are on Pop_Rust_PVE, which has 200 slots. For the past week, players averaged 11 with a high of 29. Over the last 48 hours, 17:00 UTC drew the most players, 25 on average.
What position does Pop_Rust_PVE hold in the server rankings?
For player hours in the last seven days, Pop_Rust_PVE ranks #1,032, within the top 5% of ranked servers.
Join info
How do you get into Pop_Rust_PVE?
To join, open Rust, hit F1, and enter client.connect 80.242.59.122:35000. Or click Launch Rust on this page to open the game through Steam and connect. You can find its website at https://pop-pve.gamestores.app/.
