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Dive report

MyServer (TEST)

Offline 81.9.119.133:28015 checked 4d ago

moddedoxidepve
Drop in
0/ 100 players now 0% full
07-day averagepeak –
#15,843ranktop 72%
16d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct15 Oct16 Oct17 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does MyServer (TEST) appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include MyServer (TEST): Modded Rust servers and Go deep on PvE servers. The server list shows it under Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

What's the meaning of the tags on MyServer (TEST)?

gmvanilla (Game mode): Vanilla survival gameplay; mp100 (Max players): It holds 100 players; ts10 (Group limit): You can have up to 10 in a team; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): It's on build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^p (PvE): Other players aren't a threat; the world is; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play — that is the tag list MyServer (TEST) puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server info

What's the location of MyServer (TEST)?

There is no published region for MyServer (TEST). Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 81.9.119.133:28015.

Is MyServer (TEST) up, and how often does it stay online?

The server MyServer (TEST) is not reachable at the moment; the last sighting was 4 days 17 hours ago. Over the past full 4 days it stayed up for 0 of 96 hours, or 0%. 13 October 2026 is when Rust Going Deep first saw it.

What is the Rust version for MyServer (TEST)?

Rust network protocol 2634 and build 167781 is what MyServer (TEST) runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe schedule

How often does MyServer (TEST) wipe?

Too few wipes are on record for MyServer (TEST) to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 16 days 15 hours.

Rules and settings

What settings and rules have been applied to MyServer (TEST)?

The name of MyServer (TEST) contains no gather rate. 10 players is the maximum group size. It runs pve, no fighting other players. The server browser puts it under Modded, as plugins or settings alter the game. You will find Oxide plugins installed. VAC, Valve's anti-cheat, is enabled.

Player count

Is MyServer (TEST) busy?

Right now MyServer (TEST) is offline, with its last appearance 4 days 17 hours ago. Over the past week it has drawn 0 players on average.

What's MyServer (TEST)'s rank among Rust servers?

Over the last seven days, MyServer (TEST) is #15,843 by player hours, among the top 72% of all ranked servers.

Join info

What's the way to join MyServer (TEST)?

To join, open Rust, hit F1, and enter client.connect 81.9.119.133:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2634,^p,gmvanilla,cs167781,ts10,^o^z

Game

gmvanilla
Game mode Vanilla survival gameplay.
mp100
Max players It holds 100 players.
ts10
Group limit You can have up to 10 in a team.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167781
Build It's on build 167781.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code It has no region code.

Gameplay

^p
PvE Other players aren't a threat; the world is.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The Modded category fits: plugins or settings are in play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.