Development
Offline EU 92.232.120.84:28015 checked 7d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 18d 13h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 25/ 200
- 9/ 150
- 15/ 100
- 11/ 100
- 17/ 200
- 12/ 200
Quick answers
Tags and listings
Where does Development appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Development: Rust tutorial servers, EU Rust servers, live, Modded Rust servers and Go deep on PvE servers. You can find it on the server list by these filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
What's the meaning of the tags on Development?
Development's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): There are 10 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167398 (Build): The build number is 167398; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set; ^m (Monthly): A wipe comes once a month, alongside the force wipe; ^t (Tutorial on): Facepunch's tutorial is available for new players on this server; ^p (PvE): It's player versus environment, so the world poses the risk, not other players; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it's listed as Modded; EU (Europe): The server browser lists it under Europe. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
What's the location of Development?
The EU tag marks Development as being in Europe. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 92.232.120.84:28015.
Is Development up, and how often does it stay online?
The server Development is not reachable at the moment; the last sighting was 7 days 1 hours ago. In the last full 6 days, 0 of 144 hours were online, 0% uptime. 11 October 2026 is when Rust Going Deep first saw it.
What Rust version is Development on?
Rust network protocol 2634 and build 167398 is what Development runs, on Windows. The protocol must match to join; Steam will update your game.
Wipe schedule
What schedule does Development follow for wipes?
An estimate from the force wipe gives Development's next wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives, wiping every Rust server, and that is its next wipe. This world has been running since 7 days 4 hours ago. The tags list wipes scheduled every month.
Map and rules
Which rules and settings is Development running?
Its name does not state a gather rate for Development. Up to 8 players per group, which is the default. pve is the game mode, no fighting other players. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Oxide. The server runs Valve's anti-cheat, VAC.
Which map is active on Development?
A procedural map, generated by the game, is in play on Development.
Player count
What's the population like on Development?
The last sighting of Development was 7 days 1 hours ago; it is offline right now. The seven-day average for players here is 0.
What's Development's rank among Rust servers?
Over the last seven days, Development sits at #15,859 by player hours, among the top 72% of all ranked servers and #2,567 in Europe.
How to join
What's the process to join Development?
To join, open Rust, hit F1, and enter client.connect 92.232.120.84:28015. Or click Launch Rust on this page to open the game through Steam and connect.