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Dive report

Hello Darkness Builder map

Offline 97.171.185.161:28017 checked 8d ago

moddedoxidepve
Drop in
0/ ? players now
07-day averagepeak –
#15,457ranktop 70%
9d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct30 Oct31 Oct2 Nov3 Nov

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does Hello Darkness Builder map appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Hello Darkness Builder map: Modded Rust servers, Rust build and creative servers and Go deep on PvE servers. Its entry appears under the filters Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What's the meaning of the tags on Hello Darkness Builder map?

gmrust (Game mode): This is the standard Rust survival experience; mp0 (Max players): It holds 0 players; ts8 (Group limit): It uses the default team limit: 8; v2635 (Protocol): This server runs game protocol 2635, so your game must match that version to join; cs168909 (Build): The build number is 168909; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^p (PvE): No PvP here: the danger comes from the environment; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category fits: plugins or settings are in play — that is the tag list Hello Darkness Builder map puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server details

Where can you find Hello Darkness Builder map?

No region comes from Hello Darkness Builder map. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 97.171.185.161:28017.

How reliable is Hello Darkness Builder map?

The server Hello Darkness Builder map is not reachable at the moment; the last sighting was 8 days ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. Rust Going Deep has had it on record since 27 October 2026.

What Rust version is Hello Darkness Builder map on?

The version on Hello Darkness Builder map is Rust network protocol 2635 and build 168909, on Windows. The protocol must match to join; Steam will update your game.

Wipe schedule

How often does Hello Darkness Builder map wipe?

Too few wipes are on record for Hello Darkness Builder map to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 9 days 8 hours.

Rules and settings

What settings and rules have been applied to Hello Darkness Builder map?

No gather rate appears in the name of Hello Darkness Builder map. 8 players is the group cap, the game's default. pve is the game mode, no fighting other players. Plugins or settings change the game, so the browser lists it as Modded. Oxide plugins are running here. The server runs Valve's anti-cheat, VAC.

What's the map on Hello Darkness Builder map?

Hello Darkness Builder map uses a procedural map of size 3,000 with seed 408953264, made by the game. RustMaps can display it from this page because the same size and seed yield the same map.

Player stats

Is Hello Darkness Builder map busy?

The last sighting of Hello Darkness Builder map was 8 days ago; it is offline right now.

Where does Hello Darkness Builder map sit in the rankings?

For player hours in the last seven days, Hello Darkness Builder map ranks #15,457, within the top 70% of ranked servers.

How to join

What's the process to join Hello Darkness Builder map?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 97.171.185.161:28017.

What each one means

Server tags

Published as mp0,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp0
Max players It holds 0 players.
ts8
Group limit It uses the default team limit: 8.
v2635
Protocol This server runs game protocol 2635, so your game must match that version to join.
cs168909
Build The build number is 168909.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code No region is set.

Gameplay

^p
PvE No PvP here: the danger comes from the environment.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The Modded category fits: plugins or settings are in play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.